Portal 2

Portal 2

265 ratings
Stranger than Friction
   
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File Size
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59.633 MB
11 Sep, 2021 @ 7:13am
14 Sep, 2021 @ 2:43pm
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Stranger than Friction

In 1 collection by Critfish
Critfish's Hammerised Puzzles
9 items
Description
Enjoy some speedy science in this once-decomissioned enrichment sphere.

Puzzle by Demon Arisen | Hammerised by Critfish

Music: "Get To It" by Harry Callaghan, Aperture Tag Soundtrack

Difficulty: Medium

--UPDATE 1.1
Hopefully fixed quicksave bug
19 Comments
erkyp3rky 24 Aug @ 5:40pm 
super fun one ! really well telegraphed exit this time around, only complaint is the timing for building the final propulsion gel ramp is super tight and could have been a little more lenient
zigzagtenniscoe 1 Apr, 2024 @ 3:12am 
Ooh, worked on a bit of an older creation I see! I dig it, just like your other hammerized Demon Arisen maps. It'd be based to see many of his older maps reworked and hammerized, even though he's significantly matured as a mapmaker his old maps are still a lot of good logical fun. They certainly deserve to not be forgotten to time -- many newer fans of this game should have the chance to play them too, and this is a step in the right direction.

Difficulty: 3.75/10
Enjoyed: 8.25/10
kimist108 13 Sep, 2023 @ 10:46pm 
Fun map! Great visuals and music.
bullfrog 27 May, 2023 @ 1:57am 
Good remake of a great puzzle :steamthumbsup: It is probably also the case with the original, but I was surprised that the ramp that points across the goo that the gel drops into is only required for ant-trapping: intended solution ?
bentfox 25 Dec, 2022 @ 11:00pm 
Thanks, that was genius!
Hikari 8 Nov, 2022 @ 8:41pm 
Awesome map! I wish the catwalk above the funnel was accessible, it'd be cool hanging out up there!
NOT A DOG 22 Dec, 2021 @ 10:19am 
Awesome map!
canticle 22 Nov, 2021 @ 3:50pm 
1) Atmosphere is great! Sort of biased though as I'm a sucker for old Aperture.

2) What a nice puzzle! Definitely not clear what to do and lots of pausing in whatever areas you have access to look around and see what you can do...but never a point at which there isn't something new to try, even if you don't immediately see how it will help...and then it does. I don't know why it took me so long to notice the panel that lets you get up to the cube button--ran around for a bit knowing I needed a cube but not seeing how to get one. ...And in classic DA style, seeing the exit requires access to the entrance area, but not seeing how that will be possible until near having everything else solved. Very nice!
Free Beer 19 Sep, 2021 @ 7:36am 
great map!
hub 19 Sep, 2021 @ 3:18am 
:cupup: