RimWorld

RimWorld

736 ratings
Better Explosions
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.184 MB
11 Aug, 2021 @ 9:19pm
13 Mar, 2024 @ 11:39am
17 Change Notes ( view )

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Better Explosions

Description
Makes explosion effects more better!
If you're tired of simple vanilla explosion effects, try this.
It also applies to all mods that use vanilla damage type.

changes list
- Explosion
- Flame
- Antigrain
- EMP
- Extingish
- Smoke
- Stun (Mod)

Recommanded mods
- Damage Indicators
- Yayo Animation

46 Comments
A✗22 18 Feb @ 12:04pm 
Not really sure why it does this to my game, the areas like Home Area and Snow Removal Area are invisible when this mod is active. Have absolutely no idea why it's only areas that are affected for me since everything else is fine, strange
lol 23 Apr, 2024 @ 5:37am 
A red error if launched without Ideology/Royalty

XML error: <explosionEffect>ExtinguisherExplosion</explosionEffect> doesn't correspond to any field in type CompProperties. Context: <li><compClass>QualityOfBuilding.QualityCheckComp</compClass><explosionEffect>ExtinguisherExplosion</explosionEffect></li>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
LordXamon 13 Mar, 2024 @ 12:52pm 
Holy shit you people are fast
fester_21 3 Feb, 2024 @ 8:11am 
i downloaded this mod, its so real that my computer is on fire, 10/10
WellingtonAndBoots 7 Jun, 2023 @ 1:14pm 
very nice
VAL 17 Dec, 2022 @ 12:15am 
heck yea
Baleur 30 Nov, 2022 @ 11:55am 
Awesome
turkler 15 Nov, 2022 @ 3:40pm 
@JACK seems to be okay from my testing. it does get a big slow when you have 20 something explosions at once, but vanilla struggles with that too and the performance seems comparable. dubs' analyzer doesn't show any overhead either, so it should be okay
Lordprimate 25 Sep, 2022 @ 12:03pm 
i am assuming from the comments that this is NOT compatible with Combat Extended due to how CE changes damage.. ??
JACK 8 Sep, 2022 @ 3:58pm 
how is this on performance? looks SO cool