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When I did the mod and took a look at the default terrains, I saw that they too have different resolutions, so I sticked to that approach, downsizing my terrains where possible.
I can't remember what exactly it was, but I remember that with AoE2 there was something like a 100mb limit per mod in the beginning - and I thought two parts is enough for a mod. ;)
The additional contrast in my terrains actually makes them more vulnerable to tilling and other effects that grow stronger with the used resolution.
Right now it might even be possible I don't have the higher resolution images left on my hard drive, meaning I would have the mod from scratch.
Not saying that's the case or I wouldn't do a higher resolution version. But I can't give a time frame right now.
On 1080p it used to be ok but since I got a 1440p monitor I noticed a pretty significant reduction in the game's visual quality. The original game back in the day literally looked better than mine does now :) because displays were much lower res back then and better matched the texture sizes.
I'm just wondering if you'll ever upload the a version with the original texture sizes, for people with high resolution displays? In multiple parts (I mean this ones is also split in two, so...)
I mean, 1080p is obviously only gonna get less and less popular. And on 4K I'm guessing that it looks really bad.
PS: Don't tale me wrong, I'm not saying it's anyone's fault. I'm saying this here just because this is the only place I could find someone that already has access to high res textures without creating them from scratch.
Therefore this mod shouldn't have that problem - strange.
Ill take a look at it - but as a work around you can copy that xml file from the mods folder into your game folder and replace the default file. Then no black lines will occur (or did when I last take a look at it which was some time before the dlc was released when I made a mod for additional terrains).