Project Zomboid

Project Zomboid

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KillCount
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178.559 KB
21 Jul, 2021 @ 6:48pm
28 Sep @ 8:53am
32 Change Notes ( view )

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KillCount

In 3 collections by Tchernobill
PZ Build 41
27 items
Taste of Vanilla B41
35 items
B42
23 items
Description
Details kills by weapon category and by weapon in a new dedicated tab of character window.
[Solo]Adds to the genuine character panel the number of Z that died of other things than player weapon.

B42.12 Limitations
  • Car kills are now partially counted by vanilla. This can create counters discrepencies.
  • Explosion Kills (e.g. Pipe Bombs kills) are not computed correctly by the mod anymore. They are part of vanilla counter though. This can create counters discrepencies.
  • Ask your questions on Discord mod_support channel[discord.gg].

Technical details
  • Total number of kills can be exported (if selected in sandbox options) to %username%/Zomboid/lua/killcount.txt (windows path)
  • [Solo only] Counts the car & fire & explosion kills in addition to vanilla weapon kills on the genuine character sheet.
  • [Solo only] Explosion Kills are included as Fire Kills in genuine character panel.
  • [Solo & Multiplayer] Details kills by weapon category and by weapon in a new dedicated tab of character window.
  • [Multiplayer] You can visualise the kills of other players, with a delay (configurable in sandbox options).
  • [Multiplayer] You can visualise the total number of kills on the server (same delay).
  • [Multiplayer] You can deactivate the sharing of dead characters from sandbox options (to reduce GlobalModData size on never-wiping servers).
  • [Multiplayer] You can deactivate the sharing of kill count from sandbox options (to remove GlobalModData use).
  • Visible at death time in the PostDeathUI text (can be removed in sandbox options).
  • Handles character specific counters (saved with mod data, so server must be stopped properly for the values to be saved).
  • Works only for one local player. i.e. not for multiscreen.
  • Ask your questions on Discord mod_support channel[discord.gg].

Credits where it is due: this is inspired from Additional Kill Counter

Workshop ID: 2553809727
Mod ID: KillCount
Popular Discussions View All (10)
15
25 Sep @ 1:12pm
Getting an error every kill after update.
Arkitekt
3
4 May @ 10:59pm
Translations
Art Tippet
9
15 Nov, 2024 @ 3:21am
Vehicle Kill Bug
yug
371 Comments
enzo lmao! 29 Sep @ 3:52pm 
is this mod now redundant or is it still worth running after 42.12?
Tchernobill  [author] 28 Sep @ 8:58am 
Version 1.30 is out.
Weapon categories are now back to what they were for NEW kills.
Kills made with v1.29 (swinging, etc...) will NOT be corrected retroactively (sorry).

As always, Ask your questions on Discord mod_support channel [discord.gg].
Cтapый senior_pilot 28 Sep @ 3:55am 
new stabs and swings dont count in evolving traits world
Hokaie 25 Sep @ 4:49pm 
The mod is displaying "errors" with the new update, maybe because now the car kills are already counted ?
mercury 24 Sep @ 9:36am 
also for those people who are wondering if the mod works with bandits, yes it does.
mercury 24 Sep @ 9:33am 
yoo, @p6kocka thx u, it really helps me. When i moved mod before everything else it fixed :spiffo:
p6kocka 1 May @ 10:14pm 
@Pain Fixed it. You have to move this mod before everything else in the Order window to fix it.
p6kocka 1 May @ 1:19am 
@Pain I have the same isue
Pain 30 Apr @ 12:37pm 
When I open the tab info it goes down to the end of the screen how to fix it? https://imgur.com/a/fC0WUbk https://imgur.com/a/53ROEAV
LiliPuppy <3 15 Apr @ 9:22pm 
Is there a way to export all kills and the weapons used? Even if its just like, push a button and wait for it to generate? I love seeing how many kills I can get with different weapons and think it would be neat to put that data into a spreadsheet.