Europa Universalis IV

Europa Universalis IV

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Better Renaissance Cultures
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3.465 MB
19 jul. 2021 às 7:56
26 set. 2023 às 8:06
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Better Renaissance Cultures

Descrição
Better Renaissance Cultures

This mod aims to give the most accurate cultural map possible, taking to account language families and how cultural identity and heritage developed and diverged during the late medieval era to the Renaissance.



Specific additions to the mod include


New Cultures and Culture Groups

D'oc Culture Group
- Catalan, Aragonese, Gascon, Occitan
Aramaic Culture Group
- Syriac, Assyrian
Alvanite
- Albanian
Euskara
- Basque
Nilotic
- Khemetic ( Old Egpytian/Coptic )
Romanian
- Vlach, Moldavian, Transylvanian
Hellenic
- Cypriot, Griko, Kretan, Cappadocian
East Germanic
- Gothic ( Must be de-hellenized by playing as an byzantophobic Theodoro. )

Compatibility

Visual mods should be mostly compatible aside from the ones who change the colors of the culture groups.
Mods which changes the Cultural landscape should be assumed to be incompatible without a patch until known otherwise.
Map mods and total conversions are incompatible without a patch.


It is as the thumbnail says "A slightly more accurate cultural map" this mod is still a work in progress so if you find any inaccuracy on what has already been worked on or any region you think need our focus feel free to leave it on the comments.


Various cultures have been rearranged and moved into different culture groups to better reflect their relationships with said cultures.




Hope you enjoy!
221 comentários
Pruczepol 20 de jun. às 5:04 
Are you guys still working on this mod?
✠ 𝓓𝓡𝓐𝓖𝓞 ✠ 27 de mai. às 1:41 
Greetings, any chance to update this mod to the latest EU4 patch? @Rice N Potato
_Phobics 24 de mai. às 6:40 
I can't confirm it's this mod causing it but samurai can't be recruited, probably because it's not vanilla japanese culture. From other comments it seems like other special units don't work as well
heffy 3 de jan. às 4:53 
little bug with the mod none of the iberian cultures can establish organizations
migueldeunha 19 mai. 2024 às 11:44 
If u plan to update, may I suggest a few changes?
- Revisiting the Nilotic and Cushitic group maybe creating a 3rd gruop for Ethiopics.
.- Cushitic (Beja, Afar, Somali, Sidamo)
.- Nilotic (Nubian, Acholi)
.- Ethiopic (Ahmara, Afar, Harari)
- Adding new cultures and groups in the Caucasus
.- Pontic/West Caucasian (Abkhaz (new), Ubykh (new), Circassian (old))
.- Kartvelian (Mergelian (new), Laz (new), Georgian (old))
.- Caspian/East Caucasian (Dagestan, Nakh (old in mod Avar), Lezgic)
Triple5Filth 6 abr. 2024 às 17:48 
update
mutb_ 28 mar. 2024 às 4:51 
wtf? why does Chernihiv have moscovite culture? this is a Ukrainian city, and always has been
Iterial 27 mar. 2024 às 9:44 
problem noticed : not able to choose great turkish navy as ottobros
Keksburg 21 fev. 2024 às 5:27 
There are 94 strings in text_l_english.yml which have been changed in vanilla by PDS but not yet in your mod. Perhaps there is a way to release only the strings modded instead of the whole file, for which there would be a big and task to follow the vanilla update
Timminator03 25 jan. 2024 às 17:49 
Love the mod, there's nothing else like it. Unfortunately I am unable to form Persia when using the mod and when I brute force it to form using Catus Cheats and then try to form Eranshahr the whole country disappears and turns into uncolonized land. I hope that this can be solved easily.