America's Army: Proving Grounds

America's Army: Proving Grounds

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Alley_Flag
   
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Mission Type: Extract
Team Size: FLO (12v12)
Map Status: Beta
File Size
Posted
Updated
132.147 MB
26 Apr, 2014 @ 12:10pm
5 Aug, 2014 @ 11:03am
18 Change Notes ( view )

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Alley_Flag

Description
Last update: 5th Aug, 2014, 20:05 (CET)

----ABOUT THE MAP:

This is a remake of the 'Alley' map form America's Army 3. Unfortunately we currently have no real way to implement the VIP objective, so the map uses the 'Extact the flag' objective type.
The geometry of the map is close to be complete, but most of it needs an environment redesign which I'm currently working on.

Pleas respect my work of 200+ hours, and do not re-release the map, claim it as your own or copy significant parts of it without permission.

The map is under CC 4.0 BY-NC-SA license. Check http://creativecommons.org/licenses/by-nc-sa/4.0/ for further details or contact me via the e-mail address found below.

----SUPPORT:

Open forum topic: http://ims-clan.com/forum/open-discussions/197-alley-flag
You have to be registered and your account has to be activated in order to avoid spambots on the forum. (It will not take a long time.)

Feel free to report bugs, express your toughts or give ideas here, or on the forum mentioned above.

Direct support: You can donate me money via PayPal. The e-mail address is: [email protected]
I'm very inexperienced with PayPal, so if you experience any problems, please report them using the given e-mail adress.
58 Comments
[Br.Army]Brasil9 1 May, 2017 @ 3:18pm 
eu to esperando esse mapa a muito tenpo
zioRayl 21 Oct, 2016 @ 5:36am 
No, i don't want to modify o re-make your map, it's your and this is the best version of ally, same of AA3 map.
What i ask is if you can find the time to make a simple update for this map so that we have the possibility to download both umap and metadata and upload to our servers :)
Dct.F|Levente  [author] 21 Oct, 2016 @ 5:22am 
I think there is already a re-upload. If that doesn't work, feel free to do one yourself, just mention it in the description where you got it from. Unfortunately I can't really continue this map due to lack of time. :
zioRayl 21 Oct, 2016 @ 4:59am 
Sorry but why is there only a file legacy.bin?
I've not the .umap and metadata, can I upload the map just the same?
[S-K-S] ares-xxxx 18 Feb, 2015 @ 7:37am 
Super mapka
-SD-DELTON-ACI- 18 Jan, 2015 @ 6:54am 
Added to -SD-SoulDefenders server Address: 77.75.123.218 Port: 7778
Name: -SD-SoulDefenders usermademaps only!
Dct.F|Levente  [author] 11 Oct, 2014 @ 1:18am 
Yes, they are planned. Unfortunately I don't have as much time as I want, but I'm definitely working on it. What textures do you think of
?
ItchyLeftNut 5 Oct, 2014 @ 7:29pm 
Any more updates planned? Textures need improving
Dct.F|Levente  [author] 5 Aug, 2014 @ 11:11am 
New update released! It includes the long-waited door system change. The door (should) work close to as the were in AA3.
It also includes some other changes as a half-way-done new design for one of the buildings and modified texts around the spawn locations.
This update fixes the lack of supported locations on the Apartment roof.
Dct.F|Levente  [author] 19 Jul, 2014 @ 5:57am 
New update released! It makes the map compatible with the role system and includes some environment re-design on the attack spawn.
The environment redesign takes a long time for me, so I'll probably release it in smaller parts. I hope it's worth my time and you like it! :)

I know that lots of people have problems with the doors: trust me, if I find a way to make it better, I'll publish it ASAP. It looks like I'm the first one in the AAPG community to go this far with doors, so I have noone to give me tips.

(Editor's tip: try to activate the doors, even if you don't see the text. There is a bug in the game, so sometimes it won't show up. This way you can open them for a bit further away, and it can save your life!)