MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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SynergiesMOD MW5 Custom Conversion Mod
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11.455 MB
28 Jun, 2021 @ 11:36pm
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SynergiesMOD MW5 Custom Conversion Mod

Description
SynergiesMOD for Mechwarrior 5 is a full custom conversion mod in which I will address QOL and balance as well as adding new mechs, AI Hero mechs, and a will work towards a full suite of new missions, and reworked missions.

QOL upgrades for game play:
-Salvage Negotiations set to 5 value and scale back to 2 as you invest in them.
(Want a challenge? Play a campaign where you don't buy anything from the shops, salvage only!)
-Potential Jobs per system increased from 3 to 5.

SLOT CHANGES.
All Small slots are changed to Medium Slots.
All Medium slots are changed to large slots.
All Small weapons can be housed in Medium Slots.
All Medium weapons can be housed in Medium or Large slots.
All Large Weapons can be housed in Large slots.
AMS can be housed in any Medium Slot.
Medium Ballistic Weapons can be housed in AMS slots.
All ECM and EW gear can be housed in any generic slot.
Weights for base ECM and EW lowered to 1, mechs that came equipped with them naturally have been updated.
Slot sizes changed for ECM and EW gear.

MASC and Superchargers have been reworked.
-All Masc and SC's can be installed in any general slot.
-All Masc and SC's have been reworked to be tiered gear like weapons in MW5, they no longer require tonnage to equip, level 1's give lower bonus's and scale up to level 5's. Tonnage and Slot sizes increase per level.

Jump Jet Velocity Changes.
-Jump Jets will closely maintain the speed of the mech using them, give or take a bit due to varying speeds per tonnage.

QOL upgrade with Repairs and Building Mechs from cold storage.
(This might be removed in the future if we ever get an expanded dropship option and better cold storage functionality)
-Changed all weapon and equipment installation time to 0 days.
-Changed all exterior armor repair time to 0 days.
Changed all upgrade time to 0 days and lowered the cost of any upgrade that was higher than 500k to 500k.

Weapon changes.
-All Ballistic and PPC velocities altered. AC / Gauss and PPC's increased in speed, Rifles reduced in speed.
-Rifles re balanced to be the slower firing, longer range equivalent of the AC's.
-Chemlasers have had extra range added as a balance point vs normal/ER/Pulse lasers.
-Ammo for Chemlasers and Rifles larger per ton, but approx half of SRM/LRM/AC quantities

Engine Heatsink alterations.
-All mechs that have double heatsinks now have double heat dissipation with their built in heatsinks.
(Vanilla mechs do not have this regardless if they are Double Heatsink or not)

New Mechs added to the Mod.
( * denotes custom hardpoints or weapons used in its creation.)
( -H denotes a Hero mech conversion for the AI (overpriced salvage and cost))

Light Mechs

-Assassin DD-H
*-Firestarter H2
*-Flea 15K
*-Flea 15k2
*-Flea LT-H
-Commando TDK-H
-Firestarter E-H
-Firestarter FS-H
-Jenner O-H
-Javelin HT-H
-Locust PB-H
-Panther KK-H
-Raven H2
-Spider A-H
-Spider 6D
-Spider 7M
-Urbanmech K9-H
-Wolfhound GR-H

Medium Mechs

*-Blackjack 2
-Blackjack A-H
-Blackjack 3-H
*-Blackjack 2-H
-Centurion YLW-H
-Cicida X5-H
*-Cicada 3LP
-Crab FL-H
*-Crab FR-H
-Dervish FR-H
*-Dervish 8E
-Enforcer GH-H
-Griffin AR-H
-Griffin 1E-H
-Hunchback GI-H
-Kintaro GB-H
*-Kintaro ZT-H
-Pheonixhawk KK-H
*-Pheonixhawk JK-H
-Shadowhawk GD-H
-Trebuchet LG-H
-Vindicator 1SIB-H
-Vulcan BL-H
-Wolverine Q-H

Heavy Mechs

-Archer 4S
*-Archer 4S1
-Archer AGC-H
-Archer T-H
-BlackKnight P-KNT-H
-Catapult BB-H
-Catapult J-H
-Cataphract IM-H
*-Cataphract IM2-H
*-Champion 3N1-H
*-Dragon 5T
*-Dragon 5Z
-Dragon FLAME-H
-Dragon FANG-H
-Dragon SDW-H
-Grasshopper MJ-H
-Jagermech FB-H
*-Jagermech S2-H
*-Jagermech DE
-Marauder BH2-H
-Marauder 5M
-Orion YAJ-H
-Quickdraw IV4-H
-Rifleman DB-H
-Rifleman LK-H
-Rifleman DNA-H
*-Rfileman 3T
-Thunderbolt SS-T-H
*-Thunderbolt T2-H
-Warhammer BW-H
*-Warhammer CF-H

Assault Mechs

-Annihilator 1G-H
-Annihilator 1X-H
*-Atlas D2
*-Atlas DA1
*-Atlas DA1-H
-Atlas KR-H
-Awesome PB-H
-Battlemaster 1GHE-H
*-Battlemaster 7C-H
*-Banshee PE
*-Banshee PS
-Banshee SR-H
-Banshee LM-H
-Charger N7-H
*-Charger 1A5B
*-Corsair PVT-H
-Cyclops S-H
*-Hatamoto 27W-H
-Highlander HM-H
-KingCrab CAR-H
-KingCrab KJ-H
*-King Crab HRF-H
-Marauder II 4A-H
-Marauder II 5A-H
-Mauler KO-H
*-Mauler MXR1
*-Mauler MXR2
*-Mauler MXU
-Nightstar 9J-H
-Stalker M-H
-Victor BSK-H
-Victor DS-H
-Zeus SK-H
52 Comments
Cursed Hawkins 25 Jun, 2022 @ 8:28pm 
Seems like the creator either quit Steam entirely or dropped off the grid because there's people from the Torchlight 2 community practically begging them to comeback.
https://steamproxy.com/id/synergies
Balcifer 2 Dec, 2021 @ 12:53pm 
If author hasnt updated this mod by now or gave a update that he will it is most likely he won't and the mod is dead.
Psychonaut_Luke 1 Dec, 2021 @ 1:37am 
Any chances this mod will be updated? Just bought MW5 :D
Wolfgang39 5 Nov, 2021 @ 5:32am 
you can still use it just activate it adjust your mech loadout how you want it save and then turn it off and the game will work fine. You just can't leave it running.
Racing Hunter 4 Nov, 2021 @ 4:05pm 
Such a fantastic mod … shame no word from the author
lexgeo 10 Oct, 2021 @ 7:16pm 
updated for latest patch/dlc yet ??
poppinpops18 3 Oct, 2021 @ 3:43pm 
Update?
Wolfgang39 24 Sep, 2021 @ 6:28pm 
Is anyone else having their game crash with this mod?? It happens when I travel to different systems. Am i missing something???
!Master_Conquest! 11 Sep, 2021 @ 6:23pm 
also the Uziel/ Star Adder
!Master_Conquest! 11 Sep, 2021 @ 6:18pm 
where is the Shadow cat/ mad cat/ timber wolf/ dire wolf/ thanatos/ cauldron born. I know these mech's are not part of the inner-sphere. so maybe we can sell these at periphery.