Insurgency

Insurgency

184 ratings
KAC M110 SASS - Sandstorm
   
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Modifications: Weapon Skins
File Size
Posted
82.000 MB
27 Jun, 2021 @ 12:35pm
1 Change Note ( view )

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KAC M110 SASS - Sandstorm

In 2 collections by Қatka ♥
Katka's Insurgency: Sandstorm Ports
148 items
Katka's AR Collection
24 items
Description
The KAC M110 SASS from Insurgency: Sandstorm. Replaces the M14 EBR

  • Uses original Sandstorm animations
  • Has a world model
  • Has a VGUI Icon
  • And yes, it's GGX

Note: Some animations (deployed empty in/out, deployed normal/iron firelast etc) are not playing. This is an issue with the game and not the model, nothing I can do to fix it, it happens with the default weapon.

Credits:
  • New World Interactive - Models, Textures, Animations
  • Gildor - UE Viewer (for asset extraction)
  • Me - Porting everything to Source, Animation & Model editing/mixing/fixing, Renders
34 Comments
Қatka ♥  [author] 19 Jan @ 2:08pm 
Could be a conflicting mod that replaces the MK14's bipod.
i_pk_pjers_i 18 Jan @ 8:52pm 
I forgot to include an attachment, here's the bipod not showing with this mod: https://i.imgur.com/lQyetst.png
i_pk_pjers_i 18 Jan @ 8:21pm 
Bipod doesn't seem to appear with this mod.
FPSGreko 2 Jan @ 12:46am 
can u make a version that replaces the L1A1 Plz?
Қatka ♥  [author] 12 Jun, 2024 @ 8:20am 
Unlikely
Doc Jangles 11 Jun, 2024 @ 6:49pm 
Black soon?
Қatka ♥  [author] 15 Jun, 2023 @ 12:05am 
No idea
Domestic Object 14 Jun, 2023 @ 12:55pm 
It's too bad it has to have those sights. Would you consider stretching out a M16A2 model and create a Frankenstein Armalite AR-10B?
Қatka ♥  [author] 9 Jun, 2022 @ 1:08am 
Probably because you cant have removable ironsights on M14 mods, so the only way not to obstruct optics in using lowprofile ironsights
Rattlefiv 8 Jun, 2022 @ 11:48pm 
Weird question but why does a majority of the M14 mods use the 3 dot style ironsights?