Stellaris

Stellaris

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At War: Defense Platform Longevity(3.9.*)
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29 May, 2021 @ 2:28am
17 Sep, 2023 @ 10:41am
34 Change Notes ( view )

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At War: Defense Platform Longevity(3.9.*)

In 1 collection by Ambit
At War Continued
7 items
Description
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support.

Other languages
Im currently only updating english Localisation.
I can be reached in the discord when someone does a translation or uploads a mod with a translation.

Original Mod
Description:
==========================================
Do you wish your defense platforms would regenerate with your starbase after battle? This mod makes all military stations (defense platforms, ion cannons, and anything modded in the same class) behave like starbases. No more micro mangement replacing destroyed defense platforms.

Features
  • 20x Repeatable Tech Defense Platform limit(+2)/build speed(0.5%) // You will be able to enable this feature. (disabled by default)
  • Military stations will now go disabled if they loose all health as opposed to blowing up
  • Military stations will now start healing approximately 30 days after combat completes, just like starbases
  • Added an edict to access the options for the mod. You can now set a restart delay for the platforms, a penalty modifier that lasts for a period of time, and a percentage chance that the platform will explode on restart. You can setup none, some, or all of the options. Please give the game at least a day for the option to show up under Edicts.

Note - military stations are a class of ship that are built in the starbase defense tab. This includes defense platform, ion cannons, and should work with any modded item that is built in the same way. Please do not ask if it works with <Insert your Mod here> because I likely won't know.

On the plus side, if you don't lose your starbase, your defense platform investment is safe. On the negative side, if you do lose your starbase, you will likely have to fight the full might of your original starbase to regain control. It is all about balance.

Save Game Compatibility
By default, this mod only works on newly created military stations (defense platforms, etc.). For existing games, you can open the game console[stellaris.paradoxwikis.com/Console_commands] and run
event eac_aw_dpl_actions.1000
and that should enable the functionality on all existing military stations.


Bugs, Feedback and Suggestions
You can post your Feedback and Suggestions here in the comments.
Bugs can be posted in the Discord channel for the mod[discord.gg]
I take all constructive feedback and suggestions seriously.

Compatibility
No vanilla files were harmed in making this mod. This mod is NOT achievement compatible.
Compatible with Stellaris v3.9.*
As with any mod that affects game play, NOT achievement compatible.

DISCLAIMER
This workshop item cannot be redistributed without explicit permission.
Popular Discussions View All (1)
0
5 Jan, 2024 @ 1:24am
Want to report a bug but your discord invite link is dead
Question
113 Comments
Yellow 15 Jul @ 7:47pm 
@Azona

There is a good reason to update this. Mods that add in other defense platforms are also kept alive in this mod. So for NSC2 the defense fortress will not be destroyed.
TMilla0 25 Jun @ 4:46pm 
@Azona I would also like this mod to be updated. I like putting a few different defense platform designs around my starbases. If I try to rely on the policy, it will randomly build my 3-4 designs at random so I could end up with far fewer of some designs than I would like.
JayJay 11 Jun @ 9:51am 
@Azona I think it would be nice to update this, as the mod mentions itself, it feels nice to not micromanage defense plattform replacements. It also doesn't feel too player sided, if the AI captures one of of your systems retaking it can be quite the hassle.
It's up to you, obviously.
Azona 10 Jun @ 7:00am 
I'm working on updating most of these mods.

Sins changes to game it self as mention before we got Eternal Vigilence now I wondering if this need to be updated and fixed or just let it die. half free platforms from Eternal Vigilence is already nice enough I think and I really do not see a point for this to be updated.

so yeah that's my opinion.
youtubitz 16 May @ 9:19pm 
not updated since Sept 2023, no author comment since march 2023
this is a dead mod
will need an alternative
I Darkstar X 14 May @ 6:04am 
<Obligatory 4.* check>

Also maybe fix Eternal Vigilence....
Swagatron 13 May @ 11:57am 
This does still work in the newest update. Too well, in fact lmao with the new change to Eternal Vigilance, which spawns free platforms every month, lategame stations can be in the hundreds of thousands in EVERY system
Eternum 11 May @ 12:50am 
anyone confirmed it still working?
「Brainiac」 6 May @ 10:01pm 
Is it work on 4.0?
Shadow Spion 8 Apr @ 4:38pm 
This seems to work for normal starbases, but if you have a mod that adds more tiers, they die when your starbase level is beyond the base game.