Space Engineers

Space Engineers

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Pipelines
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Type: Mod
Mod category: Block
File Size
Posted
Updated
14.925 MB
27 May, 2021 @ 3:24pm
2 Apr, 2022 @ 11:51am
31 Change Notes ( view )

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Pipelines

Description
Pipeline blocks allow the connection of cargo systems over long distances.

Massive thanks to enenra for the pipeline models!

Setup
The theme of this mod is "minimal player help". Its left to the player to engineer pipelines efficiently.

- You can toggle helpful build visuals with /pipeline toggle.
- Pipelines can be turned on/off with the "Show In Terminal" control.

  1. Place a "Pipeline Hub" block on a static grid, anchored in voxel.
  2. The arrows on the Pipeline Hub indicate the direction of flow. The next pipeline in the chain should follow the direction
  3. Travel some distance forward, build another static grid and place another Pipeline Hub. There is a 10 degree tolerance, so the two pipeline blocks don't need to perfectly line up
  4. Repeat until you build your full network
  5. Any cargo inside a Pipeline Cargo will be shunted forward, after a small delay (~ 1 second)

Build Rules
  • All pipeline cargo blocks must be STATIC
  • Pipelines will not connect to another pipeline block on the same grid / subgrid
  • Pipeline hub blocks DO NOT need power
  • Pipeline hub blocks DO need line of sight to the next block in the chain. This is blocked by voxels (but not grids)
  • Maximum connection distance is 1km

FAQ
Q: What happens if a pipeline block in the chain is destroyed?
A: Material will build up in the network, until it is no longer functional

Q: Can I branch a pipeline network?
A: Yes, with sorter blocks at the relevant node. The sorter should pull out cargo before it gets passed on
Popular Discussions View All (2)
12
13 Jan, 2024 @ 8:10pm
Suggestions
'KeithFromCanada' Olson
0
31 Jul, 2024 @ 5:39am
some question?
海产咸鱼
239 Comments
BookBurner 22 Dec, 2024 @ 8:09am 
Hello, would it be possible to remove the pipeline block from the Large Block category? Keen changed categories last update, and now we have a solitary "Large Block" category with just the pipeline block in it :))
Mr. Rii 4 Dec, 2024 @ 11:47am 
Hey Klime, awesome mod. Wanted to ask if you had any plans to implement a method to lock pipelines from creating or receiving new connections in the future.

Thanks in advance,
Klime  [author] 2 Nov, 2024 @ 5:27am 
Thanks for the info @SmokesRC
SmokesRC 2 Nov, 2024 @ 4:41am 
hey please dont recommend serverblend anymore they have shut down entirely and did not issue notice or refunds for services cancelled.
6666qq 6 Oct, 2024 @ 3:36am 
I tried to use this mod, but I didn't like it, he didn't always want to connect pipes even 50 m apart (and I followed the direction arrow). If they finish it, then it will be the top 10 mods that I will use!

Я попробовал использовать этот мод но он мне не понравился, он не всегда хотел соединять трубы даже в 50 м друг от друга (и стрелку направления я соблюдал). Вот если его доделают то это будет топ 10 модов которые я буду использовать!
Shoku 'Jetwash' Silverfall 1 Sep, 2024 @ 7:34pm 
Mod is working, but it seems you have to manually move components between pipeline hubs sometimes. And welders, for instance, can't pull items through the network.
Kitsuni 30 Aug, 2024 @ 11:05pm 
It'd be nice if someone updated this mod to squash some of the bugs and make it more reliable...
Tommygunn 27 Aug, 2024 @ 8:44pm 
Broken
Shampoothespider 25 Jul, 2024 @ 11:02am 
i diff wish we could transfer fuel,oxygen,and other gas
Noom 20 Jun, 2024 @ 1:17pm 
Made a quick hack to avoid 180° connection, you can use "channels" to force pipe to connect to only pipe from the same channel. Add [*****] to their name ( **** being the channel you want )

For exemple "Pipeline Hub [SILVER]" will only connect to other pipeline with [SILVER] somewhere in their name

mod id : 3271531813