Total War: ROME REMASTERED

Total War: ROME REMASTERED

3,150 ratings
RTR: Imperium Surrectum 0.6.7
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File Size
Posted
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47.151 GB
15 May, 2021 @ 3:12am
11 Sep, 2024 @ 2:11pm
32 Change Notes ( view )

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RTR: Imperium Surrectum 0.6.7

Description


We are proud to present to you all: RTR: Imperium Surrectum 0.6!
This is the sixth official beta version of the mod, presented to you by the combined teams of Rome Total Realism and Roma Surrectum. Overall, RIS will look to provide historical accuracy as well as fun and challenging gameplay.



In this version you will find, among many other things:
  • 100+ newly remastered units for Greek, Hellenistic and Tracian factions.
  • The largest map in TW history with 1808 cities and regions total, virtually all as heavily researched as possible, and beautifully painted with Kirsi's map textures.
  • A total of 54 playable and 50 unplayable factions with unique UI and banners.
  • Complete rework of the Traits & Ancillaries with +1500 unique Archon traits, +400 city and +50 tribal traits. Olympic traits, spoils of victory, supplies/attrition mechanics and much more.
  • Expanded BI-religion-based system to act as a second culture mechanic with a total of 48 religions, including 29 sub-religions for Greeks, Anatolians, and Thracians, representing the major peoples and material cultures in the mod.
  • 4 Turns per year with increased recruitment and building time + season traits.
  • More than a hundred new academically researched and referenced unit descriptions, as well as some new historically accurate in-game named characters.
    Improvements for battle map environments, trees and skies.

  • An intuitive and immersive AoR and recruitment system across all campaign map.
  • 64 reforms along with an Egyptian revolt mechanic, as well as 15 other emerging factions.
  • New extreme mode for the players who love an insane challenge.
  • Many fixes for issues from 0.5.0, such as unpathable areas in settlements, freezing when assaulting a gate with a siege ram in some settlements, etc.
  • A diverse and vast soundtrack that differs for each culture.



Links



Issues FAQ
  • Why are my unit cards all showing vanilla peasants?
    In the graphics settings, change the 'unit colour scheme' from vibrant to realistic.

  • When I try to start a new campaign the game sends me back to the main menu!
    Change ALL campaign settings to 'remastered'. If you are unable to do this within the mod; launch the vanilla game, change the settings there, and then relaunch the mod.

  • How do I trigger the Marian Reforms when playing as Rome?
    Reach a huge city and build an imperial palace in any of the Roman starting cities + Ancona, except for Rome itself.

  • How do I know when military reforms will occur when playing as another faction?
    Military reforms for other factions than Rome have their unique triggers. You will receive a pop-up message when a reform occurs.

  • I cannot recruit any units, how does recruitment work?
    Upon conquering a city, you first need to construct your 'Recruitment' building. This represents a city or region's integration into your faction. Higher levels unlock more and better units, however, you will also need to upgrade military infrastructure (barracks, stables, missile ranges) to be able to recruit them!

  • What is the recommended difficulty?
    The recommended difficulty depends on your experience and preferred playing style. We balance the game for Hard/Hard, but feel free to turn the difficulty up or down if you like!

  • X unit is weak! Y unit is ahistorical!
    The unit rosters and stats are still temporary right now. We will keep improving them in future releases.

  • What are you planning for the future of the mod?
    Please keep checking our Dev Diaries in our Discord to keep up to date with the most recent news and announcements. Thank you for your support!

  • This version (0.6.7) will crash between rounds 400-500 due to an engine limitation. This will be addressed in the next major version.

Report issues in our Discord
If you have an issue, please visit our discord! Link[discord.gg]



Popular Discussions View All (161)
1
28 Jul @ 5:33pm
Files Corrupt more often as you get farther along in a Campagin
Cinder
1
21 Jul @ 9:23am
White symbols on units (noose and Hand), what are they? Cant retrain them
Odieman
2
12 May @ 8:43pm
Cartaginian Recruiment in Syracusa
jat.abel
5,194 Comments
LePaow De Cubbes 1 hour ago 
unplayable!!! game crashes every time after several minutes. very sad bc its such a nice mod!
LePaow De Cubbes 1 hour ago 
Game crashed while quicksaving. Game often crashed after few minutes. Have no other mods. My PC is very good. What can I do?
hammerpa1 29 Aug @ 7:57pm 
Thanks @Apple. Found it.
Apple  [author] 29 Aug @ 12:35pm 
@hammerpa1 still there. In the same place as in vanilla.
BigP 29 Aug @ 4:11am 
The fact the map goes as far as India is brilliant - BUT i do think there are far to many regions... any more then 8 in Italy for example is to many in my opinion.
hammerpa1 28 Aug @ 7:42pm 
I don't see an option to make unit size huge in the settings. Was this removed?
Redin5ide 27 Aug @ 12:11pm 
Tbh eay too much regions. Gameplay is too broken imo
BadLands 27 Aug @ 6:42am 
I think the amount of provinces is far too much to the point where it compromises gameplay
MelhemX 27 Aug @ 5:35am 
can we have the latest version of the mod on moddb as well
👁 27 Aug @ 4:19am 
How do I remove factions from the list of selectable factions? I don't like the emergent factions and the factions without descriptions or portraits showing up in the selection menu.