Space Engineers

Space Engineers

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Energy Weapons Turret Pack ( Mk 1 )
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
26.112 MB
7 May, 2021 @ 8:43am
3 Apr, 2022 @ 6:35pm
13 Change Notes ( view )

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Energy Weapons Turret Pack ( Mk 1 )

Description
Presenting my Twin 14 mm Laser PDC Turret and Quad 100 mm Pulse Plasma Turret bundle.
( Inspired by Cythons Energy Weapons Mod that I still use to this day )

Includes both of my mods found here

https://steamproxy.com/sharedfiles/filedetails/?id=2472420509
https://steamproxy.com/sharedfiles/filedetails/?id=2479080698

Both turrets include Large Block 1x1x1 and Small Block 5x5x5. All are large conveyor ported on the bottom so that energy ammo that is picked up from NPC's etc can be re-loaded. Ammo can also pass thru small block small conveyors.

Laser has an A.I. targeting range of 1200 m.

Plasma has an A.I. targeting range of 1500 m.

Laser Turret requires 2 Mw of power and Plasma Turret requires 5 Mw of power while generating ammo.

Progression learning table is enabled.

All are M.E.S. NPC Weapons system compatible so NPC ships may spawn with them.

Not Weapons Core Compatible ( models too old and not adaptable ).
Not Xbox Compatible ( it uses client based scripts for the ammo generator and sound fixer).


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My thanks to "Digi" whos publicly released sound-fix script for DS turrets made this weapon possible. My thanks to "Darth-Biomech" for the use of his Energy Ammo script. Big Thanks to Six_Dice ( aka _SD_ ) for the new texturing to allow this model to now be partially colored and textured. Huge Thanks to 一本尾の狐ゆか for use of the old model


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All code, models and items within this item, Space Engineers Workshop Mod number 2479848637, including elements from mods numbered 2472420509 and 2479080698, are Copyright © 2021 by Skallabjorn and / or their respective creators and contributors, and thus may not be republished in any way, in whole or in part, without all involved authors and contributors written and unanimous permission. Those found violating this will get no warnings, a DMCA ( or equivalent in their country !! ) will be filed.

Official Contributors List
Workshop Alias "Skallabjorn", Workshop Alias " 一本尾の狐ゆか", Workshop Alias "Six_Dice" ( Aka _SD_ )
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23 Comments
CynicDragon 20 Nov, 2023 @ 6:18am 
K thx for info
Skallabjorn  [author] 20 Nov, 2023 @ 5:57am 
yes, power is needed for the "energy ammo" to appear in the weapon.
CynicDragon 19 Nov, 2023 @ 5:29pm 
You mention that the turrets require power to generate ammo, do they also use power AS ammo?
Skallabjorn  [author] 7 Jul, 2022 @ 9:08pm 
Your very Welcome !
DetCord 7 Jul, 2022 @ 3:36am 
I use these a lot, Thank you. :steamthumbsup:
Skallabjorn  [author] 4 Feb, 2022 @ 9:03am 
UPDATE - adjustments made to the plasma launcher to make it in line and function with the changes made to weapons.

Still working on the laser turret only firing from one barrel now... stay tuned...
Skallabjorn  [author] 3 Feb, 2022 @ 7:45pm 
UPDATE - Keen Warfare 2 update BORKED this mod ( specifically the plasma launcher, laser turret only fires from one barrel now )
It will be fixed as time allows.
Skallabjorn  [author] 8 Oct, 2021 @ 7:40pm 
UPDATE - Fixed Plasma rounds audio fade and slight tewak or speed of plasma and reload times to lavel out the firing rate.
Skallabjorn  [author] 16 Sep, 2021 @ 7:06am 
UPDATE - I have tweaked the velocities of the Plasma projectile. It no longer looks like a slow moving rocket but a fast moving munition. fast enough now that it is actually "usefull" as someone put it :)

Plasma bolts are now fast enough to hit fast moving small block ships.

Cheers
Skallabjorn  [author] 15 Sep, 2021 @ 7:57pm 
Looking to make an addition to this mod. A custom component made from silicon and cobalt, the "Energy Focusing Lens" for use in both weapons. Needing 2 in the laser turret ( 2 barrels ) and 4 in the Plasma launcher. Thoughts?

Would be willing to release it as a separate mod vs overwriting this one....