Stellaris

Stellaris

596 ratings
Origins Expanded
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File Size
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8.923 MB
3 May, 2021 @ 1:45pm
10 Mar, 2024 @ 3:45pm
25 Change Notes ( view )

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Origins Expanded

Description
Compatible with Stellaris 3.11 but should work with previous version too

Have you ever felt like there was not enough origins? Tired of choosing Prosperous Unification again and again? Maybe you feel like roleplay takes a hit because default origins are very limited and you want a wider panel of choices.



Features

- Add 37 new origins to the game.

Examples:

Wave of refugees:
As this species was about to embark on its first interstellar flight, massive ships seemingly devoid of weapons appeared in the sky. Very soon after they landed on the planet and millions of aliens emerged from the ships. Add 6 pop of a chosen species.

Near extinction:
As this civilization was about to colonize space an unknown alien race invaded this planet. After a few years of war, the different countries united, they eventually regained ground and exterminated the last invaders. The majority of this species was decimated, and the infrastructure destroyed. Start with 10 pops but some technologies unlocked.

Early Colonization:
Before the discovery of hyperdrive technology, this civilization sent generational spaceships to two other systems to colonize their habitable planets.

All addons have been created to integrate harmoniously with the base origins but also to avoid any incompatibility.


Compatibility

  • Should be compatible with every other mods as it does not alter any base game files.
  • Not achievement compatible


Language

If you wish to translate the mod, I will be happy to add it to the files and credit you.

English: Done
Portuguese: Done by PedroMortic
French: Almost Complete
Russian: Incomplete
Japanese: Done by Rio_Mizuhoshi


Credits

Features artwork from various authors such as Wang Rui, Infinitecog, Furio Tedeshi, Nathan Boyd, Seven-teenth, Sergey Vasnev and Leej, credits goes to them.

Origin Ideas:
"Disharmonious Unity" : ArcaneGamer
"Unpopular Resort" : OptimusPrimordial
"Choosen Protectors" : Silversmith
"Massive Homeworld" : PedroMortic
"Uplift Mania" : Kashino
Popular Discussions View All (2)
27
11 May, 2024 @ 2:42pm
PINNED: Origin Ideas & Balancing
Askil
2
5 Aug, 2023 @ 3:52am
gog version
Sweet_acc_pr0sa
236 Comments
MrFunEGUY 11 Jan @ 10:54am 
Two things:

1. Disturbed Developpment should be limited to not being gestalt, not just not machines. This is due to the ethics attraction modifiers.
2. I don't know if Developpment is intentionally spelled wrong, because it is spelled both correctly and incorrectly in the same paragraphs. It should only have 1 p.
MrGulag 30 Dec, 2024 @ 7:08pm 
Know this mod hasn't been updated in a bit, but theres an incompatibility between this and ECC bug branch, since the Megacorp Unification origin doesnt count the 2 new megacorp types for the origin
notadev 28 Dec, 2024 @ 10:33am 
i wonder what his thesis was on
YutaniWakazashi 31 Oct, 2024 @ 6:14pm 
Update: After the most recent small patch to 3.14, no longer getting the CTD. So maybe what they did fixed the issue I was having.

At any rate, all the premade empires using this mod seem to be working. If any issues arise I will post about it.
YutaniWakazashi 30 Oct, 2024 @ 3:10pm 
This may be causing a CTD when starting a new game. I really, REALLY hope not, but it's just about the only un-updated mod I have that I haven't ruled out yet.
Stitched 29 Sep, 2024 @ 12:18am 
Can confirm, quite a few of these origins still work. I tend to not pick anything that seems to be interacting with new mechanics introduced and had all the luck thus far. I refuse to give this mod up :D Thank you Askil for the wonderful mod.
YutaniWakazashi 27 Sep, 2024 @ 4:24pm 
Mod seems to still work, though I admit I haven't tried every origin by a long shot.
YutaniWakazashi 14 Sep, 2024 @ 12:49pm 
How did your thesis go?
Zooasaurus 9 Jul, 2024 @ 5:42am 
@Askil Thank you, good luck!