Hearts of Iron IV

Hearts of Iron IV

27 ratings
Historical Production
   
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19 Apr, 2021 @ 9:31am
2 Jun, 2021 @ 4:27am
10 Change Notes ( view )

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Historical Production

Description
An overhaul of production costs, needed equipment and manpower usage for land/air units, as to better reflect historical usage of logistics in WW2.

Main Features:

1 rifle per manpower

Airplane/Tank/Equipment costs reduced in a way to make sense relative to each-other

Reduced battalion size to 500(Most, not all, some reach 600)

Motorized/Mechanized carry 10 guys each

Artillery has crews of 4 per piece

Tanks carry a realistic number of crew

Fuel tweak to balance increased fuel usage

And more little tweaks like support equipment reflecting different aspects of military equipment (medikits/toolkits/parachutes etc)

Infantry Weapons Rebalance

Changing stats of Infantry Equipments to reflect the usage of older equipment in the war and motivate the player to produce older equipment for cost-efficient reasons, since realistically it would not have been possible to equip the whole army with the newest equipment. The changes also aim to make the player use the Equipment tab in the division designer more, for example tank crews using SMGs, or creating specialized assault divisions focused more on attack than defense.

The rationality behind the following values are based on caliber, rate or fire, long range capabilities and close quarter capabilities.

Tech
Cost
Defence
Soft
Breakthrough
1918(Bolt-Action)
0.1
Medium
Low
Low
1936(Semi-Auto)
0.2
Medium+
Low+
Low+
1939(SMG)
0.3
Low
Medium
Medium
1942(Full-Auto Rifles)
0.4
High
High
High

Disclaimer! Medium value for Defence/Soft/Breakthrough does not mean they will be equal! It's just a relative measure to each type of equipment.

Combat Width Rebalance

Lowering the combat width for battalions would make it possible to reach historical division manpower numbers while maintaining the same amount of manpower level on the battlefield as in vanilla(40 widths would become 20 in size)

Future Plans:

Industry Rebalance

Increasing the cost for buildings and spreading out the serial factories down from 15
31 Comments
LSGdoc 3 Nov, 2024 @ 6:27pm 
does this still work for infantry (i presume its still broken for tanks)
Deathwing 31 Oct, 2022 @ 2:18pm 
Yes, I loved changes regarding manpower and division sizes (artillery, rifle, etc) (especially when I played PRC trying to do 0 manpower left with scrapping the barrel^^)
Darth Wick  [author] 31 Oct, 2022 @ 12:35pm 
Ye, abandoned it after tank update
It was a very nice modding experience.
Deathwing 31 Oct, 2022 @ 11:28am 
too bad this mod isn't updated anymore ! I like the changes (but since tank&airplane designer, too much to update surely)
Lord Felix 16 Jan, 2022 @ 1:54am 
Does it work with kaiserreich?
Luftwaffle17 4 Jan, 2022 @ 9:42am 
Aye, fair enough
Darth Wick  [author] 4 Jan, 2022 @ 9:11am 
No.
Luftwaffle17 4 Jan, 2022 @ 9:05am 
Looks great, will there be a new version for the current update?
adi._.1101 1 Jan, 2022 @ 4:04pm 
update pls, light tanks are broken after the new update .
Darth Wick  [author] 14 Aug, 2021 @ 8:18am 
There was never a reupload, this is original