Oxygen Not Included

Oxygen Not Included

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Batteries Charge Sensor
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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
243.684 KB
7 Apr, 2021 @ 1:47pm
4 Feb, 2022 @ 12:58pm
8 Change Notes ( view )

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Batteries Charge Sensor

Description
Batteries Charge Sensor
Supported Game Versions
  • Vanilla
  • DLC Spaced Out!

Mod adds a new kind of sensor “Batteries Charge Sensor”. Connect it to the power network with wire. Set low and high thresholds and get logical signals just like from Smart Battery.

The sensor accounts the charge of all batteries connected to the power network. Remember, there could be many power networks at your base. You can imagine it like a Smart Battery that virtually consists of all batteries connected to the specific power network.

Building menu: Automation
Research node: Advanced Power Regulation

Translations
  • English
  • Russian
  • Chinese

Bugs and features
If you find a bug or have an idea of a new feature, please feel free to open an issue on the github [github.com]. If you do not include steps for the bug reproduction, your issue will likely not be acted on.

Special thanks
And thanks to 3GuB for his amazing artwork

Do u like 3GuB's art and animations? you can support him on ko-fi.com/03gub

Versions
2021-04-07 v1.0.0
2021-04-12 v1.1.0: New animation, “copy settings” button
2021-04-13 v1.2.0: DLC Spaced Out! support
2021-04-21 v1.3.0: Chinese translation is added
2021-04-30 v1.3.1: Chinese translation is updated
2021-07-01 v1.4.0: ONI Mergedown support
2021-07-02 v1.4.1: Localization hotfix
2022-02-04 v1.5.1: Vietnamese translation is added
40 Comments
cedaroo 10 Jun @ 3:30pm 
Great mod! Very useful to not drape logic wires all over the base. Thank you!

I'll also agree with "some moron" on the post below that an option of "greater than or less than" (not stop at 100%) would be VERY helpful as I have many processes I ONLY want to run when the batteries are 100% full (using overflow energy production from solar etc).
Fr0stPaw 5 Jun @ 4:55am 
mod does not enable, force update changed nothing
白马非马儿 8 Dec, 2024 @ 10:24pm 
it still works
Storm[HUN] 4 Nov, 2024 @ 4:42am 
It doesn't work for me as of today. :( It never goes green when it should.
PurpleJeet 4 Jan, 2024 @ 12:05pm 
@some moron Can't you just use a signal reverser or what its called.
从此再无流鼻涕 1 Sep, 2022 @ 7:19am 
some moron 9 Jul, 2022 @ 10:13am 
I would like the ability to say "battery is 30% or fuller" but the problem with battery and this sensor is it also returns negative when battery is 100%. Can you add a feature or perhaps new mod that is "battery is less than %" and "battery is more than %"
Blackadder 1 Mar, 2022 @ 10:08am 
Sadly this mod is being unchecked by ONI to launch the game correctly. When it doesn't I can't see the icon.
counter3d  [author] 4 Feb, 2022 @ 1:12pm 
@O.J.Vodka, mod needs to support possibility of localization.
白鈴 26 Jan, 2022 @ 2:10pm 
Very convenient sensor for power network where battery are all over the place, and allows one to manage which set of power generators to turn on based on overall battery level, dramatically reducing wasted energy production :D