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<li>OnSkin</li> can be equipped on the same layer as shirts.
<li>Middle</li> can be equipped on the same layer as flak vests.
I'm sorry. I haven't installed the Biotech DLC, so I can't help you with that.
<layers>
<li>Shell</li>
</layers>
If the texture orientation does not change along with the pawn's orientation, the texture filename may be incorrect, so please check that as well.
To increase armor's resistance to cold and heat,
try increasing the values for <StuffEffectMultiplierInsulation_Cold> and <StuffEffectMultiplierInsulation_Heat>.
If you want to change the crafting materials to metal,
<stuffCategories>
<li>Metallic</li>
</stuffCategories>
Please try replacing it with the above.
If you're comfortable, I recommend taking a look at the XML code for my MOD or others' MODs.
I'm a complete beginner, so I actually created mine by studying others' MOD XML code.
I just saw your message. I'm sorry.
I have to go to work soon, so please forgive me for the delay in replying to you.
First off, each armor piece's resistances are influenced by the materials used. In particular, I believe most vanilla armor in this game had low heat resistance.
However, I don't think it was possible to increase heat resistance alone,
so try adjusting the <StuffEffectMultiplierArmor> values to find a compromise you can live with.