RimWorld

RimWorld

193 ratings
No Water, No Life (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
3.585 MB
7 Feb, 2021 @ 11:22am
4 Feb @ 2:03am
22 Change Notes ( view )

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No Water, No Life (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of himesama, schooss mod
https://steamproxy.com/sharedfiles/filedetails/?id=1541840184
based on grapenuts 1.1 version
https://steamproxy.com/sharedfiles/filedetails/?id=2024595829

- Fixed the infocard now showing for drinks
- Updated VGP-patches via old Github RP from redbrick
- Added a patch for Alpha Animals for non-drinking animals
- Added polish translation, thanks BLyy!
- Added industrial versions of the two water-filters with 10x the throughput

- This info was a part of the original mod but was removed by the previous mod author for some reason: ”This mod should NOT be applied to saved games, it is best to start with a new game. This mod cannot be removed form a savegame.”



[dsc.gg]
[github.com]


for RimWorld 1.1
mod version 1.8.1

Description

This mod adds "Need Water" to pawns. There are various means to get and transport water, such as: wells, pumps, water pipes, faucets, water cleaners, and more.
This mod should NOT be applied to saved games.

License

Licensed under the Unlicense.
https://github.com/schoos76/MizuMod/blob/master/LICENSE_Unlicense

Contributors

himesama1301 (Original creator of this mod)
Valerate (VGP_Core and VGP_Gourmet patch)
Dango998 (ChineseSimplified, ChineseTraditional translation)
Firty (PortugueseBrazilian translation)
Oblivionburn (Most of the B19 XML changes)
Silt (some of the textures)
crustymonkey (VGP Garden Drinks patch)
schoos76 (1.0 updates)
grapenuts (1.1 updates)


Update: Mar 16
This is an update for compatibility with Rimworld 1.1. The dependency on Modcheck was removed due to the delay in updating it for 1.1. Any pre-existing bugs with the mod likely still exist.

Other changes: Sounds have been updated to use custom sounds instead of the built-in sounds.

Known issues:
-The sound for drawing water is still using the built-in sound for cooking.
-Not adding enough water to a caravan does not produce a warning.

Please refer to the 1.0 mod for FAQs and other information:

https://steamproxy.com/sharedfiles/filedetails/?id=1541840184

This workshop post was intended to get a working 1.1 version of this mod. Eventually my goal will be to merge this back into schoos76's workshop post and github repository as I'm not a skilled game programmer.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: survival
Popular Discussions View All (11)
3
24 Nov, 2022 @ 6:36am
No underground water for the water pumps, help me please!
PsykeTaiwa
3
30 Jun, 2024 @ 1:45pm
Doesn't count the filtered water
Serox18 - Allkeyshop
0
26 Jun @ 6:23am
Wild animals puking all over the map due to food poisoning.
frodeobaggins
309 Comments
frodeobaggins 28 Jun @ 5:31pm 
its an error? i had no idea. i figured it was intential / a value setting seeing as it only happens with raw or mud water, likely - i assume means the food poisoning chance is high on all creatures not just pawns. I have no idea how edit values if thats the case. i just want the puke to stop and adore this mod.
Mlie  [author] 27 Jun @ 10:09pm 
@frodeobaggins There is a pretty simple list above on how to report and find the cause of issues, you should try those instead of asking others to do it for you.
frodeobaggins 27 Jun @ 6:43pm 
still no word on how to stop the puking. sigh. :/
frodeobaggins 26 Jun @ 6:19am 
PLEASE tell me what to do about the puking everywhere. i tried to remove food poisoning from the literal game and dont know how- i will never stop using this mod- it is a game changer for desert plays etc. PLEASE tell me - someone - how do I stop wild animals from the semi-constant food poisoning from mud and raw waterrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Umbra Animo 7 Jun @ 10:19am 
I kind of wish we had a manual pump. like we get water works and then electric pumps over just waterworks needing electricity
frodeobaggins 6 Jun @ 2:16pm 
so we are just okay with every single wild animal getting major food poisoning from the water? i even have food poison chance at 0. someone please tell me what to do. theres vomit everywhere alllllll the time. so much puke.
Alright, I finally figured out the issue, so I no longer need help. But thank you.
Mlie  [author] 12 May @ 6:51am 
@Μανουέλ Κόρβους Same way as the regular one
Astraeximus 13 Apr @ 9:34am 
@Mile Hello again, well Pawns are drinking form frozen lakes. lol
Mlie  [author] 25 Mar @ 10:55pm 
@Skyshadow Please see the Reporting Issues section described above