RimWorld

RimWorld

237 ratings
Kit's Industrial Weapons
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Mod, 1.2, 1.3
File Size
Posted
Updated
541.370 KB
24 Jan, 2021 @ 6:55am
7 Jul, 2021 @ 5:09am
14 Change Notes ( view )

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Kit's Industrial Weapons

Description
The mod aims to add some industrial weapons :)























Q: CE Compatible?
A: Yes, the CE has a patch for it! :)

Q: Do you accept commissions?
A: Yes, I do. You can find me on RimWorld Mod Market discord. Name is Kitsune :)

Q: Will you keep updating this mod?
A: No. That's why the mod is taged as "[DISCONTINUED]" :(



Concept, Art & Coding: Kitsune
Chinese Translation: leafzxg & TrVi

[ko-fi.com]
Popular Discussions View All (2)
3
11 Jul, 2021 @ 10:50pm
Bugs Report
☭ Covre
2
5 Mar, 2021 @ 2:07am
Features Suggestion
☭ Covre
175 Comments
PoopyFart 1 Apr, 2023 @ 12:56pm 
please update this to 1.4 it would be so cool
PoopyFart 14 Feb, 2023 @ 12:04pm 
also could we have sum different designs for spikecore ideology like just make em look spikey or sum shit
PoopyFart 14 Feb, 2023 @ 12:03pm 
is this got the 1.4 ?
b 28 Oct, 2022 @ 10:14am 
understood, thank you for your creations.
☭ Covre  [author] 28 Oct, 2022 @ 3:18am 
This neither,

But I think soon someone will continue it :)
b 27 Oct, 2022 @ 9:48pm 
i believe you stated that you have no plans updating your roman armory mod. will these ones get an update ?
General_JOE 5 Dec, 2021 @ 11:57am 
There's one issue with this mod: It costs more than basegame gunsmithing, and is on the same tier as it.
IronSquid501 3 Nov, 2021 @ 11:23pm 
These weapons seem pretty underpowered but they're cool nonetheless!
Dracula 28 Jul, 2021 @ 11:32am 
Might be a strange request, is it possible to have a mod setting that makes these uncraftable? That way they can just be purchased/found?

Thanks!