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There feels like a delay on most of the things he does, even his jumping. He feels very weighty and clunky, without a lot of combo potential. I noticed with Squealers Chief, he looks like his moves SHOULD be able to chain into each other, but don't.
You got something here, but the gameplay could use some work.
at first thank you for the feedback :)
I will certainly make shaders and more detailed animations in the future ;)
I hope it will stick a little more to RoA's style ^^
thanks for the feedback, actually i've work a lot on the animations for the differentes attack and you right i need more inbetweens frames.
The fact is, i rush the end of the mod and the animation enhance was planned for future updates
I think the biggest problem aside from a basic moveset is the animations, not so much the quality, because the quality is good, but more importantly the timing and the alignment of them. I would say they also need a lot more inbetweens