Arma 3
47 ratings
Special Death Zone Objects
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
380.824 KB
30 Dec, 2020 @ 3:01am
1 Change Note ( view )

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Special Death Zone Objects

In 1 collection by turfy
Turfy's Compositions
85 items
Description
Everything you need to know about compositions:
https://community.bistudio.com/wiki/Eden_Editor:_Custom_Composition

Mod Description
NOTE: This this is not a mod and doesn't contain any of the assets featured or their files. as long as you have the map loaded, all of the objects can already be spawned in arma without this with a simple object script or module like that from O&T that runs the script for you. this composition is just to help lay all of the assets out in a visual manner to make it easier and quicker to find what your looking for. i haven't "ripped" any assets, they are made available to spawn in arma once required map is loaded, just not by traditional means. this is just a tool to make it easier for the average joe to find.

Features a selection of unique objects from the Death Zone map that can be placed as simple objects. This is not all of the mod assets, just the majority that I find more useful. All objects were made/ uploaded by Variable.A and those linked in his description, this is just a quicker and easier method to find and place those assets. lots of iconic Washington, D.C structures and apocalyptic hazmat objects


Questions & Answers
Q: How can I spawn the rest of the maps objects for myself?
A: Open the mod folder and extract the contents from Jigsawcustom.pbo using pbo manager. everything inside with a .p3d file is a object, just type its path\ name into a simple object module and your done. though ive included almost everything that isn't bugged or broken this time.

Q: Why isn't this "mod" showing in the launcher/ how to spawn it?
A: This isn't a "mod", its just a composition, and wont show in your launcher. You'll find this composition in the editor, once there you need to press the groups key or F2 then click on the composition icon. last pic in the slideshow above will show were that is.


Known Bugs & Issues
- some things are not so scale and im to lazy to scale them all properly myself. if you see something to big or small add this to its init this setObjectScale 1.5; adjust number as needed
- a couple static vehicles were bugged so they weren't included
12 Comments
turfy  [author] 28 Jun @ 2:55pm 
if your talking about the ones in from the death zone map itself, theyre not from the map/ mod, theyre form base arma 3. they are called diggers in game & can be found in the wrecks - industrial section
ConnMo13 28 Jun @ 7:59am 
where are the grave excarvators
turfy  [author] 17 Nov, 2024 @ 1:23pm 
what? well this comp is, its lays out nearly all of the Washington, D.C. props from the death zone map mod to make it easier to go threw, see whats-what, & make it easier to make maps / scenarios with them
VANO 17 Nov, 2024 @ 9:48am 
can I get a mod (maybe even a local one) with a prop somewhere? I want to create a clean map of Washington, but I can't create a map due to the lack of props.
turfy  [author] 3 Jan, 2024 @ 9:01pm 
just tested and it still works. its a comp not a mod, so you spawn it like any other comp
Budsay 3 Jan, 2024 @ 3:22pm 
Mod doesn't work. Following mod description doesn't work either. Pretty sad too because this would make for some great scenarios. Did some woke steam workers demand this be removed or something?
turfy  [author] 16 Apr, 2021 @ 10:29pm 
GREAT NEW EVERYONE! O&T has updated so this comp is working again! make sure to show them some love for bring back the module!
turfy  [author] 15 Mar, 2021 @ 9:21pm 
O&T has temporarily removed the simple object module that makes this work, but said it should be coming back in the next update in about a month. for those that can't wait you can still spawn the objects yourself using this script thttps://community.bistudio.com/wiki/createSimpleObject
turfy  [author] 8 Jan, 2021 @ 1:31am 
@Hauptmann so i tried to do this for Taviana but no luck, the objects just wouldn't show for some reason. tried for 3 different ports and nothing, sorry. seeing as the mods being removed soon im not goona bother wasting time trying to fiddle with the script. if he decides not to take it down ill come back and take a second look
Hauptmann 7 Jan, 2021 @ 6:14am 
Can you do the same with Taviana ?