Arma 3
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Advance Aero Effects
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Data Type: Mod
Mod Type: Mechanics, Plane
File Size
Posted
Updated
1.610 MB
5 Dec, 2020 @ 9:29am
9 Apr, 2024 @ 6:14am
57 Change Notes ( view )

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Advance Aero Effects

In 2 collections by [TW]Aaren
Vanilla Enhancements
13 items
My All MODs
50 items
Description
Updates
Fix G-Forece Breathing Sounds
Small optimization


===========================================================================
The Rain drops Effect after my research that it is doable

BUT it will ruin the cockpt materials and textures Cause a lot of bug ,so I think it is better just dont have it (or if you want to try it [in the Others folder it isn't signed] remember to install
Rain Textures) and use FA-181 or A-164
===========================================================================

If there is any plane that doesn't work with it, please tell me or I won't know it



What Does It Do?
  1. Ground Effect
    [Ambient Factor CheckBox]
    Triggered if Plane is under 100m (Default)
  2. CamShake
    When jets close fly by
  3. Afterburner Effect
    Detect by thrust or Burner animation (Sound,Light,Smoke,System [Config])
  4. Sonic Boom Effect
    [Ambient Factor CheckBox]
    Sonic Boom Effect when the plane reach 1185km/hr ~ 1205km/hr (Default)
  5. Vapor Trail
    [Ambient Factor CheckBox]
    3000m or higher (Default)
  6. Wing Vortices Effect at low speed
    Can Not Be Turned Off !!
    Works with most plane mods ,RHS USAF Firewill etc
  7. Landed Effects
    Smoke on gears ,Tail Hook Sparks ,and sound Effects
    (Works with most of plane mods)
  8. Taxing Cam-shake Effect and Sound Effect
    (Works with most of plane mods)
  9. Turbulent Effect
    (At rear of an aircraft ,high speed low altitude ,stalling ,and gear factor)
  10. Make CH-67 and CH-47(RHS) Floatable
    (CH-47 from CUP is already can float)
  11. G-Forces Effect
    Including the breathing sound and Ambient Volume lower
  12. Illuminatable Collision Lights
    RHS, USAF [AC-130], FIR [All], Super Hornets, CUP
  13. Larger HeatWave
    (for planes)
  14. Immersive Catapult Launch
    Smoke and Sound Effects from Launch Carrier [USS Freedom, USS Nimitz]
  15. Gun, Missile ,and Rocket Trails
    GAU-8 ,M61 etc (FIR, Vanilla) [others idk]
    Missile Trail AA and SAM (FIR, Vanilla) [others idk]



📢 Discord Server : https://discord.gg/QYCuYpDBgf
🪄 Github Repo : https://github.com/Aaren882/Advance-Aero-Effects
[t.co]



For Model Developers
class CfgVehicles { class Your_Aircraft { Aircraft_Wingspan = 14; //Wingspan for the aircraft AAE_Alarm_Int = "CfgSound"; AAE_Rumble_Int = "CfgSound"; AAE_GBreathe[] = {"Normal Breathe","Heavy Breathe"}; // CfgSounds AAE_Have_AB = 0;//if True will detect by thrust or AB_Source AB_Source = "Animation";//This can be empty AAE_AB_Sound = "CfgSound"; AAE_Rumble_Taxing = "CfgSound"; AAE_Touchdown_Int[] = {"File_Path", Vol, Freq}; AAE_Touchdown_Ext[] ={"File_Path", Vol, Freq, Range}; AAE_Burner_Offset[] = {0,-0.3,0}; // {X,Y,Z} in Script Format AAE_WheelsContact[] = {"LOD_Name01","LOD_Name02",.....,"LOD_Name"}; //Enter the LOD name class AAE_Config_Handler { //Particle Color Settings Beach[]={[Color Array]}; Dust[] ={[Color Array]}; Default[] ={[Color Array]}; Water[] ={[Color Array]}; }; }; };






Any Suggestions Tell Me in The Comment ;)



Recommend Mods
ReverseThrust for Planes by AK | Matador
Plane Turbulence by Seb
AWESome - Aerial Warfare Enhanced Somehow by Orbis2358



Note
This is compatible with
Any jets and planes mods
Firewill ,USAF ,RHS , CUP etc

Client Side !!

Fixed Crashing Issue.
It passed the pressure test (20+ planes in the mission and 138 mods were loaded)


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Popular Discussions View All (2)
55
3 Sep @ 6:08am
Bug Report or Any Missing Plane
[TW]Aaren
20
7 Nov, 2022 @ 6:07am
Suggestions or any Effect you want me to make
[TW]Aaren
474 Comments
Svinorez 29 Oct @ 2:06am 
sonicboom and ground effects dont work
Skully 17 Oct @ 11:59am 
ya its landing smoke or something like that,But it just wasnt strong enough for me to see it first time but saw it later
[TW]Aaren  [author] 17 Oct @ 11:08am 
Idk I forgot 😀
Skully 12 Oct @ 4:34am 
whats the name called?
[TW]Aaren  [author] 11 Oct @ 2:20pm 
@Skully
Check Addon Options
it should be disabled by default
Skully 11 Oct @ 1:04pm 
what about the smoke that comes up from the wheels when landing?
Mrakos 13 Sep @ 3:38am 
@[TW]Aaren
Blastcore Murr edition removes some of the vortice (tail) effects for the SPE WW2 planes - any chance of a fix please?
kiba3x 19 Jan @ 4:32am 
I just had to save the settings and choose "mission overwrite". Its working now, thanks. :steamthumbsup:
[TW]Aaren  [author] 15 Jan @ 7:30pm 
@ kiba3x
Have you checked in Addon Options
This mod is disabled by default
kiba3x 14 Jan @ 10:53am 
Beware! This mods doesn't work in Singleplayer.