Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

168 ratings
Sanitation++
3
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
4.983 MB
1 Dec, 2020 @ 11:44pm
4 Jan, 2021 @ 4:48pm
10 Change Notes ( view )

Subscribe to download
Sanitation++

Description
This mod brings a simple concept: merge the population system of P ++ with squalor and banditry from Empire Divided for all campaigns, in the purest vanilla style.

+ Compatible with Rise of the Republic DLC.
- THIS IS NOT COMPATIBLE WITH DEI (already has it lol)

The original P++ can be found in this link: https://steamproxy.com/sharedfiles/filedetails/?id=632833708


DEDICATED TO THE AMAZING ROME 2 MODING COMUNITY.

Thx for subscribe, remember to click like and enjoy the mod ;P
Popular Discussions View All (2)
0
1 Sep, 2021 @ 5:52pm
Question
leonardusius
0
2 Dec, 2020 @ 12:04am
Errors report
dabenes
38 Comments
andrei.papou 29 May, 2023 @ 9:28am 
The mod disables chapter missions for Desert Kingdoms factions. Is it possible to fix this?
Zothi 21 Jun, 2021 @ 10:29am 
Like ilima-sp mentioned below, I also do not see the economic effects from population being applied. My town Genua has the sparcely populated debuff (-75% all income), but this effect is not visible in the province details and is seemingly not reflected in the income.
Aslan Ponto 20 May, 2021 @ 12:38pm 
There's another hideous issue. The AI can't deal with the squalor mechanic, thus they live always in plague. To make things even worse, if you share a province in which the AI has at least a region, you'll suffer the plague consequences (non-growth).
Aslan Ponto 18 May, 2021 @ 10:35am 
Great mod, it brings the game to a whole new level. Nevertheless, it has an important issue; if you start your turn in a province in which you can neither recruit nor replenish, you could not do it even though you move to a province in which you have the proper population since the commander already has the negative modifier. Thus, if you want to recruit or replenish you must end and start your turns in a province in which the negative modifier is not activated.

To sum up, the modifier should dissapear as soon as you enter in a province in which you can both recruit and replenish troops.
Emir Ismael 8 May, 2021 @ 3:23am 
this mod saved vanilla game
Pharis505 7 May, 2021 @ 6:35am 
will this affect AI performance?
jshx 8 Apr, 2021 @ 8:58pm 
Great mod, loving it. Planning to play each DLC campaign in historical order with this. The only issue I'm having is it doesn't work on RotR unless I disable a campaign camera mod. Which is weird, because they work together perfectly on the Grand Campaign.

Not a deal breaker, but is there any fix for this?
ilima-sp 3 Apr, 2021 @ 4:06pm 
This mod is so interesting that I came back to Rome 2.

I see in the popup all information about the population group by type and the Income (%) based on the region pops. But doing a match, I can't see this value applied in the province (Province Detail Panel).

The population affects the province income? How?
Working Joe 31 Mar, 2021 @ 8:35pm 
Hey man, your mod was recently featured in the "7 MODS That Turn ROME 2 into ROME 1 in 2021!" video: https://www.youtube.com/watch?v=kxR3B7J-8bw

Love this mod :)
Marc 24 Mar, 2021 @ 3:57pm 
ok:steamthumbsup: