Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
Sorry for being late. However, I'm fairly confident that automatic animal assignment to pens is not a vanilla feature.
That is to say, if it exists, I cannot find it.
@2941026574
As you wish.
@123caboom
Correct.
Also, not sure how to accurately account for the complexities of plant growth/destruction with this mod active, I also don't recall pen marker calculation having much of any function beyond just being a vague indicator to players? So, unless it actually does something, not really something I want to put time into.
@Muad'Dib
It applies to all plants, yes. What you want is probably Plant lifespan floor.
If a plant's life span falls under that floor value, it gets moved halfway from its current value to the floor value.
If floor is 10 days, and the plant's base lifespan is 4 days, the new lifespan of that plant becomes 7 days.
@Wraith_Magus
All plants can survive being grazed, but not all plants are good food sources when grazed. Harvestable plants mostly aren't, with the exception of stuff like berry bushes.
@Xyos
I think that's caused by Animal Controls specifically, and not an incompatibility or anything with this mod.