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The only thing i'd recommend though is adding more throwables to the finale and maybe reduce the amount of zombies that come after the first tank, 'cause i got stuck in that part and the amount of zombies quickly overwhelmed my team (i was playing with bots, but they were improved with mods). Other than that, great modification, in my opinion this is the L4D1 campaign ports valve should've made.
9/10
Also, i dunno if this is a problem with my graphics settings or resolution, but the instructor keeps blinking when i move my camera around.
Thanks for letting me know!
If you could please tell me the exact area or provide a screenshot that would help a lot.
Thanks