RimWorld

RimWorld

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RimQuest (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
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527.399 KB
20 Oct, 2020 @ 1:02pm
18 Dec, 2024 @ 12:26pm
24 Change Notes ( view )

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RimQuest (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Jecrells mod
https://steamproxy.com/sharedfiles/filedetails/?id=1354114366

- Added support for the new QuestScriptDef-type as well as the old IncidentDef
- Added support for guest-groups from Orions Hospitality mod
- Added Russian translation and a way to translate Quest-type quests. Thanks Reiquard!
- Added french translation, thanks qux!
- Added questgivers to traveling groups passing by
- Added settings for modifying what quests and incidents can be bought
- Added setting to change the base-price of quests
- Added setting to change the spawn chance of quest-givers
- Performance optimizations by Taranchuk



[dsc.gg]
[github.com]



Adds quest givers to trader groups and caravans. This mod exists for those of us who feel that RimWorld could use a little more direction from time to time, and a good quest is just what we need!



When a trader or caravan arrives, simply right click the character with a green exclamation mark above their head to see what quests are available.



After accepting a quest, it will be available to you on the world map. This version contains vanilla events from RimWorld, but more quests are planned to be added in the future.




Thank you, one and all.

Also, a tip of my hat to my most wonderful supporters on Patreon. My goal of full-time modding is getting closer and closer.

The Amazing Supporters of Jecrell's Modding Madness
AC, Alex Mederer, Alexander, Alexander Vass, Alexandr Zaporin, Allic, Aron Glasser, Audrin Navarro, Austin Harbert, Baron Xot, Ben Stanley, Bennett Herlihy, Blaze Reynolds, Calum, Chelsea Archambeau, Christopher, Clifford Campbell, Dakota, Dan Winn, ♥♥♥♥ Jones, Don Butterblume, Evan Hwang, Fredric Sundberg, George Chong Chuang Mi, GoSu, Harry ♥♥♥♥♥, J, Jacob Duga, John Boehr, Jonathan Holzinger, Jordan Robinson, Josh McCabe, Justin Andreas, Karol Rybak, Kevin Reagan, Liam Farmer, Luis Salvatierra, Magnus Merkelbach, Marcus Sireanu, Mark, MC, meatface, Michael Lauder, Michael Paugh, Moshat, Oliver White, Pie_from_Hell, Populous25, Robin Hager, and Roxxploxx.

Available in English, 한국어 Korean (by ㅇㄷ), and 日本語 Japanese (by Proxyer)

Frequently Asked Questions:

Q: Do I need a new save to play this mod?
A: No new saves are needed to play this mod.

What's next?
Lord of the Rims seems to be the next mod series closest to release.
https://ludeon.com/forums/index.php?topic=39130.0

This mod was commissioned by Bradr44.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: quest givers
Popular Discussions View All (3)
3
15 Apr, 2023 @ 12:14pm
Pawns bought from slave traders have a chance to be the quest giver.
VashSevrem
0
1 Apr @ 1:02pm
RimCities quests dont trigger
Ggamefreak22
491 Comments
Master Lorian 19 Jun @ 8:51am 
Great mod. Hoping to see this updated.:reah:
Mlie  [author] 2 Jun @ 9:53pm 
@Souffrance97~Twitch~ All strings in this mod are already translated.
Souffrance97~Twitch~ 2 Jun @ 5:37pm 
french version pls?:steamthumbsup:
einskaldir 19 May @ 9:30am 
i did a crosscheck and left only 2 of the vanilla quests (itemcache and bandidcamp) aktive and all of the advanced from mods (ie Mechanoids), then called in several caravans from kijin and normal races like pigskins. kijin caravans only sold those 2 vanilla quests while the caravans from other races sold a random selection of all active quests, hmmmm
Mlie  [author] 19 May @ 12:43am 
@einskaldir The quests sold are not dependant on the pawn at all. It will just choose random quests from the ones active in the mod options
einskaldir 19 May @ 12:13am 
i found out that caravans from friendly kijin 3.0 tribes do not offer all/advanced quests from other mods (like machanoids ship landing/destruction etc)
((shame on me, took me way too long to figure that out with load order tinkering and disabling mods))
i think its a race problem and not a rimquest problem, but maybe you have an idea for me how to fix that?
Mlie  [author] 11 May @ 12:44pm 
@☁Жму котов 7kg☁ If you find out what mod is causing your issues I can take a look at it
☁Жму котов 7kg☁ 11 May @ 11:28am 
I made my own from different packs, just from the global mods worth vfe empire and medieval 2, well, medieval overhaul, Only V events expanded is associated with quests.
Mlie  [author] 11 May @ 11:12am 
@☁Жму котов 7kg☁ I have no idea what a median modpack is.
☁Жму котов 7kg☁ 11 May @ 10:36am 
I play on the median modpack, previously quest givers could come to cities and caravans (I set the chance to 100), but now they do not appear. I think it might be related to VFE Medieval 2?