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2. Fixed now
3. I cannot replicate this issue, does not happen with only this mod loaded
1. The telegraph can pick up passing ship caravans but can't trade with them unless an orbital trade beacon is installed and operating (which kinda defeats the purpose of the telegraph). Are we meant to just ignore the passing ship messages? Would a non-electric alternative to the orbital trade beacon be feasible?
2. The gas street lamps create a white double a couple of squares above them. Posted a screenshot here: https://imgur.com/a/LAMvY9r
3. The chandeliers don't allow anything to be built beneath them. I thought they would work similarly to a ceiling light mod, where it doesn't take up space on the floor. Would it be possible to modify it?
I have a metric tonne of mods installed, including Jecs Tools, which I see people have been commenting about. Could that be responsible for any of the above issues?
I do love the mod though! Thank you for keeping it updated.