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The final level’s vibe, setting, and design were all top-notch—but a few things totally tanked the experience:
First off, there’s this one gear that’s just WAY too far out, like seriously—deep in the snow-covered mountains. Even with highlighting on, it’s basically invisible.
Also, the gear clips through walls (yep, straight-up clipping).
And good luck actually attaching it to the machine—takes forever and feels janky as hell.
Oh, and playing solo? I told my three AI squadmates to chill in the cable car while I went to hit the switch… but the switch straight-up wouldn’t activate. Like, come on.