Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Guv's Liu Hong Politics changes Mod (Updated 2021-08-16)
   
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Tags: mod, graphical
File Size
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194.847 KB
2 Oct, 2020 @ 8:19am
16 Aug, 2021 @ 10:41am
7 Change Notes ( view )

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Guv's Liu Hong Politics changes Mod (Updated 2021-08-16)

Description
Disclaimer: The mod has undergone changes on the latest patch. As such, many details on the images are outdated and I have yet to make new ones. Head over to the change notes to read about the changes, or wait for the new pictures to arrive.

Politics is complicated, Not Bureaucrats = Bad!
Liu Hong to be is a very interesting faction. I love this situation. At least, until I figured out how to win. Just delete all bureaucrats and put everyone on Warlords and Dynasty and you've essentially reformed. In the span of 2 turns, you can actually remove most of the Bureaucracy influence and get up to level 3 or 4 on either Warlord or Dynasty politics. It's actually quite simple when you get to see it. But I want that to stop. I wanna feel challenged, I wanna have a tough time as Liu Hong. Let's do this!

What does this Mod do?
  • Changed and somewhat Overhauled the stages of the Three Political "Parties" of Liu Hong's faction. Extremism on either of the parties can offer large bonuses, but also add many negative effects as well, the further you go.
  • Added two new stages to the political influence. There was actually a scrapped "bad" stage which I thought fit very well into his theme.
  • Liu hong no longer has the "imperial favour" bundle. He can thus no longer seek favour, from himself.
  • Minor, but restored the resource text in diplomacy screen. (no longer says HIDDEN)

Some Info
Liu Hong has always been a hard campaign, at least that was the intent. CA's changes has shifted the idea of Liu Hong and now he feels actually rather OP. But more importantly, Liu Hong's politics resource feels uninspired in the fact that it's too straight forward. Bureaucrats = Bad doesn't feel like how politics should work.

In politics anyone should have a place, but extremism can offer bad results depending on what it is, of course. I felt that there should be benefits to be had from all 3 political ideologies but should you favor one, you will have negative outcomes in one way or another. It's complicated, and you need to play around with politics and see to finding the fine line to rule the best way possible and then countermanage the bad outcomes.

The "Sudden Illness" event that occurs after turn 33 has been amplified. If you choose to save Liu Hong, it will cost you a lot of money and a debuff that applies -8% replenishment factionwide for 10 turns. If you choose to not save Liu Hong, He Jin dies as well. He Jin's death will eventually cause Yuan Shao to leave the faction and form his own agenda in the north. Interesting!

For overview of what the political resources and the political parties does now, check the images!

Compatibility
The mod should be savegame compatible, but I doubt the "Mandate Troubles" effect bundle doesn't follow.


Afterword
New here? Want to find more of my mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!

For my Warhammer 2 Workshop, press here to go to that workshop directly.

Please concider joining my Steam Group for complaints, requests and Mods and update notifications!

Please do post a comment here if you find any errors!
*Rate and Favorite if you fancy this!*
25 Comments
DR GOO 21 Apr, 2023 @ 9:48am 
Hah, I had and always have an amazing time with great mods like this. Defo a keeper for my Liu Hong playthrough.
Guvenoren  [author] 21 Apr, 2023 @ 2:59am 
@DR GOO I wish I could make events and stuff like that haha, but I don't really know how to mod my own events. I only edited existing ones.
Guvenoren  [author] 21 Apr, 2023 @ 2:58am 
@DR GOO
Had a good itme with the mod?
DR GOO 5 Mar, 2023 @ 1:18pm 
Any way I agree with the political situation, so I am going to try this mod.
DR GOO 5 Mar, 2023 @ 1:16pm 
part 2 ;)

Look what happens if you lose the campaign, this happened to me the other night, bad tactics, armies too stretched after a prolongued war with the brothers (heavily modded on legendary) I failed to see He Yi sneak up to my Gate Passes with 2 armies, He Yi himself took a boat to Luoyang and I didn't have time to recall my armies, let alone afford them, it was game over, and Dong Zhuo was the first one to declare war on empress He followed by a plethora of others vying for position now Luoyang had fallen.

Food for thought.
DR GOO 5 Mar, 2023 @ 1:16pm 
You know what Guv, this campaign as Liu Hong is one of my favorites, but it always seems to falls flat on it's face if you choose to either of the two option, whether you get some medicine or let him die when the Brothers are defeated, there's no consequence, the campaign is won and "that's all folks"

It would be super amazing to have events kick off at that point where you are meant to die, have Dong Zhuo leave the empire and declare war, whether the brothers are defeated or not, or maybe after the campaign is over and you choose to continue, have those event's happen then, or on the date the eunuchs were massacred and the empress kidnapped along with the children (saved by Lu Zhi, and I always plant an army to defend Henei)
Guvenoren  [author] 7 Oct, 2021 @ 10:41am 
Maybe, sorta?
Villein 7 Oct, 2021 @ 10:30am 
Does this work with "Liu Hong Mechanic For All Emperors" mod?
Guvenoren  [author] 16 Aug, 2021 @ 10:44am 
Mod updated!
No pictures for this update, but read change notes for more info.

Highlight: Liu Hong no longer has "Imperial favour" bundle. Why gain favour for yourself?
Buffed Warlords slightly.
Guvenoren  [author] 15 Jun, 2021 @ 11:35am 
Mod updated, and hopefully for the last!

Read change notes for more info!