Cities: Skylines

Cities: Skylines

49 ratings
Chirpumpkin Square
   
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Assets: Park
File Size
Posted
5.201 MB
16 Sep, 2020 @ 10:12am
1 Change Note ( view )

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Chirpumpkin Square

In 1 collection by 220hertz
Spookiness Collection
5 items
Description
Now is the time of pumpkin and haystack.

Just a simple 4x4 park, nothing fancy. Stats are identical to the Paradox Plaza, except for an increased cost (4,000) and upkeep rate (200). It shows up in the plazas tab.

No dependencies or DLC required.

The chirpumpkin is a submesh of the square, so it may be removed if you want to take it into the editor and create a local copy. It actually tiles pretty well if you place multiple copies side by side. And it fits the footprint exactly.

Tris are 1,826 for the main square and 98 for the lod. Textures are 1,024 and 128x256.
Colour mapping affects the tile pattern. I've preset it to some fall-ish oranges and purples - but feel free to Painter it up.

The chirpumpkin is 1,076 and 146. Textures are 1,024 and 128. No colour mapping here. 'Tis a pumpkin, after all.

For props, it's the usual vanilla stuff - multiple gather spots, street lamps, benches. There are four planters at each corner of the square, which I didn't plop anything in, just to save a workshop dependency or having to use one of the vanilla trees. I would suggest something colourful, like those fall sugar maples, orange flowers - or one of Mr. Maison's bare trees.

Happy autumn. Enjoy!


Update: Here[drive.google.com] are the source files for a version of the asset without the submesh and without the lights. A request from the comment section. There's a CRP file in there, which is a park building based on one of the boulders, so it's cheap not locked to the roadside, so useful for detailing. Like everything I post on the workshop, feel free to remix it, republish it. I'm not
concerned about credit. I was just having fun.

So, if you want to use the source files to create your own park or prop asset, just drop both FBX files and all of the .pngs into your import folder and fire up the asset editor. I'm happy to answer questions that Google can't. Absolutely everything you need to know about how to do this can be found somewhere on this[cslmodding.info] website.

10 Comments
220hertz  [author] 18 Jun, 2024 @ 6:04pm 
It was a pretty reasonable request, and it makes sense from a detailer's perspective. I'd want what you asked for as well for my city too. It took about 15 minutes to dump the asset, work on the mesh and re-import.

I still get all of the comment notifications from everything I've posted, and I do read them. If I can help — and I have the time — I try to. So, thank you for asking for it. Cheers : )
Spleccc 18 Jun, 2024 @ 5:44pm 
I'll admit, I was surprised to get a reply since the last asset you posted on the workshop was a few years ago, so it's honestly really awesome that you did, just for a random request! Thank you!
220hertz  [author] 18 Jun, 2024 @ 4:22pm 
@Spleccc Check the link at the bottom of the description. I gotta admit, it's been a few years since I had to take one of these into Blender : ) Let me know how you make out.
Spleccc 17 Jun, 2024 @ 8:50pm 
Awesome, thank you!
220hertz  [author] 17 Jun, 2024 @ 7:27pm 
Odd, I thought I would have made that available on my gdrive. I'll see what I can do. I'll not post it to the workshop because I'm just not doing this stuff anymore. But I'll provide a link in the description so you can either download it or republish it if you want.
Spleccc 17 Jun, 2024 @ 6:26pm 
A version of this that only includes the round base and nothing else would be amazing for detailing.
220hertz  [author] 9 Oct, 2020 @ 3:37pm 
@TurtleShroom - I was thinking of doing a corn maze, actually, but trying to figure the logistics of it. I'm not sure if it would be better to do it in a modular way so people could piece it together or just in one shot. Don't be surprised if you see one before the month is out.
TurtleShroom 9 Oct, 2020 @ 3:10pm 
Wonderful! I am looking forward to that Halloweenie Park Life Gateway! I'd suggest making it for Nature Reserves (e.g. corn mazes, abandoned stuff in reclaimed wilderness).
CaddyShack 20 Sep, 2020 @ 2:34pm 
sp00py
Cruzelion 18 Sep, 2020 @ 5:22pm 
This looks pretty cool!