Sid Meier's Civilization V

Sid Meier's Civilization V

153 ratings
Mexican Civilization
   
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File Size
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10.734 MB
25 Jan, 2014 @ 12:52am
11 Apr, 2014 @ 3:02am
3 Change Notes ( view )

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Mexican Civilization

In 1 collection by Pouakai
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66 items
Description
Located at the boundary between North and Central America, Mexico has experienced drastic territorial changes since gaining independance from Spain in 1821. The political composition of Mexico has ranged from empire to republic, and has on times threatened the country herself. Mexico's strong nationalistic heritage has ensured that the country has remained strong since independence, despite threats from both abroad and within. Although only a small part of what it once was, Mexico continues to exhibit strong militaristic and cultural heritage, stemming from a unique blend of Spanish and indigenous beliefs, resulting in a culture like none other.

Mexico - Guadalupe Victoria
Plan of Iguala
Artifacts in the empire provide +2 Culture for the Capital. Borders expand 20% faster
Rurales
Replaces Riflemen. Provides +2 local Happiness when garrisoned in a city, and recieves +10% Combat Strength when fighting in Friendly territory
Zapatista
Replaces Gatling Gun. Stronger, but does not have a ranged attack. Instead, the Zapatista ignores terrain costs, and recieves a combat bonus when fighting in rough terrain. Receieve a 20% combat boost when fighting on a pillaged tile.

Requires the Brave New World expansion pack, and credit to the following people:
Leugi - Leaderscene, some Lua and unit model modifications
Sukritact - DoM screen and some Lua
Janboruta - All icons except the civ icon
bernie14 - Base model for both UU
Proffy - Leader and civ civilopedia
Chris Sifniotis - City List
Pouakai - XML, Map, all other text and civ icon
84 Comments
StevnG 4 Apr, 2023 @ 6:03pm 
Bring back los Rurales
xxXSwagboiXxx 15 May, 2020 @ 3:56pm 
Rip, the Rurales skin
Tejate 13 Apr, 2020 @ 3:34pm 
Any chance of this receiving a update with more MOD support soon?
Venusaisha 7 May, 2019 @ 8:08pm 
Checks n balances ; Sometime if one dose not work , 2 is better then one. So in this case two mexico civilizations may fix each other out. :Diplomat:
kilroy500 5 Feb, 2018 @ 12:15pm 
I like the mod but I had a problem at an specific turn, the game crashes in that specific turn with that specific civ that is loading (an AI civ) I only used this mod, but passing that turn makes my game crash and pop - up this "Just in Time debbuger" message.
Endocrine 17 Jan, 2018 @ 3:47pm 
>first city is in spain
>found capital
>its Veracruz
10/10 zaggat
The World is a Sandbox 17 Dec, 2017 @ 1:40am 
It has served me well to stay clear of Civ mods that have brief mentions of bugs in the Comments sections. They will likely break your game (learned the hard way). But it's only fair to turn it around: I've played with this mod forever and with all kinds of set-ups (Community Balance Patch, etc). Never had a problem. Recommend.
Parallax 1 Jul, 2017 @ 7:03pm 
Is there a list of music?
Tejate 30 Jun, 2017 @ 5:43am 
Hey love the idea of this civ! Was wondering when more MOD support would be added?
Arturo.Mart 15 Apr, 2017 @ 7:57pm 
Hi! I liked your MOD, but when the game is loading. Where it should appear the description, it doesn't. It appears "TXT_KEY_LEADER..." also in the name and in the unique unit and buildings.