Tabletop Simulator

Tabletop Simulator

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Advanced Squad Leader (ASL): Starter Kit #1 (Bigger Table)
   
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Type: Game
Game Category: Wargames
Complexity: Medium Complexity
File Size
Posted
Updated
1.454 MB
9 Aug, 2020 @ 2:54pm
4 Sep, 2021 @ 11:34pm
7 Change Notes ( view )

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Advanced Squad Leader (ASL): Starter Kit #1 (Bigger Table)

Description
Based on TheCze's excellent ASL Starter Kit #1 table which in turn is based on ASL Starter Kit #1 by Multi-Man Publishing[www.multimanpublishing.com]

but with the following improvements:

- Bigger flex table by MrStump
- Lots more tutorials, walkthroughs, guides, and player aids from boardgamegeek's ASL Starter Kit #1 page.
- Solo bot system (card deck & instructions by) Peter Kossits[boardgamegeek.com] with card graphics by Enderus[www.boardgamegeek.com]
- Includes MangoFeet's stack exploder which allows stacks to be examined by right clicking them and choosing "Explode Stack" option
- Includes MangoFeet's ASL IFT scripted player aid
- Added official ASL starter kit #4 rules[www.google.com] posted on MMP website.


Like what you see?
6 Comments
jdgrams2002 21 Jul @ 8:03am 
I am also seeing the broken link. Would you fix please? Thank You :)
cG.Slayer 11 Apr, 2023 @ 4:18pm 
One of the links appears to be broken. Not sure if it's needed or not.
Caprica55 25 Sep, 2021 @ 7:00pm 
Thanks for the mod! A few suggestions that may help:
1) The light intensity is at a minimum which means that the counters will not project any shadow when hovering over the map. This is handy when placing the counters when not using snap points. Move the Light Intensity up slightly, change Light Color to White and adjust the Ambient Intensity.
2) Snap points seem to be toggled off for some of the counters. See the German counters in Retaking Vierville.
KarateSnoopy  [author] 24 Mar, 2021 @ 11:31pm 
I've updated to the latest version of MangoFeet's Counter Stack Exploder which might work better from what I've read

RocketMan, I've made sure snap points work. If they still don't work check the following:

1) Click options at top, and click Grid. Then ensure Snapping is set to off as this controls grid snapping which isn't what we want.
2) On each unit your using, ensure that it has Snap enabled by right clicking it on it and look for Snap under Toggles.

For other folks that don't like snap points, click the Green dot on the left hand tool bar and click the Trash icon to delete all snap points, and then click the top left menu icon to return to hand mode.
RocketMan 21 Dec, 2020 @ 11:36am 
The snap points don't work, making this unplayable.