Space Engineers

Space Engineers

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Apollo Atmosphere Medium Mining Ship 1.1
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Type: Blueprint
File Size
Posted
Updated
5.301 MB
2 Aug, 2020 @ 12:01am
27 Feb, 2021 @ 12:04am
3 Change Notes ( view )
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Apollo Atmosphere Medium Mining Ship 1.1

In 2 collections by DerMakrat
DERMAKRAT INTERSPACE
48 items
DMI Miner
17 items
Description
"Apollo"Accomplishing Everything"

Check out the Interplanetary sister ship Ike Interplanetary Medium Mining Ship 1.1
Check out the Space/Moon sister ship Stella Space/Moon Medium Mining Ship 1.1

This small grid extra small atmospheric Mining Ship is built for reliability and safety. Charging its 6 Large Batteries it is perfectly suited for the first mining operations on Planets. It does not need Uranium for building or Operation. The Design principle of form following function is fully realised but styled to be aestheticly pleasing . Built so small it only needs 4X2x2 Blocks of space in a Large grid. designed to take any operation it is more than a simple miner; it is the tool to start your Empire.

Design Feature
- 16 Blocks Large Grid Space: The Craft is Designed to be as Space efficient as Possible only taking 4x2 Blocks of space to store in an Large Grid
- Drill cross-section: The ship is very narrow to have the exact dimensions to fit through its drill holes.
- Roll bar: The craft is fitted with roll bar armor to protect it from collisions
- 3 degrees of Freedom: The thrusters are designed to keep the Elevation in Atmosphere when fully loaded. No matter if its rotating facing down or up.
- Mining: early mining operations on Planets will be greatly improved by its ore detection, drills and cargo Size.
- Cargo: 40400 Liter of cargo space enabling the Cuba for light cargo hauling.
- Scouting: Equipped with ore sensors multiple cameras it is able to discover ore deposits and enemies alike.
- Path Auto Miner [PAM]: the Path out miner script is fully integrated.
- Ship layout: The Ship layout script shows you the Status and damaged area of the Ajax
- Defense/Offense: 2 Gatling Guns give you the ability to defend or Help in offense. Against small crafts.
- Advance Status LCDs: 2 Transparent Heads-up LCDs display information on hull Integrity, cargo Load and capacity. The Cockpit Screens show Information for hotkey setup, power time and safe grid mass.
- Repair Projector: The Built in Projector can be turned on for Easy Repair.

Tools:
4 Drills
Engine:
2 Backup Reactor
6 Large batteries
Thrusters:
Storage:
40400 L Cargo
Weapons:
4 Gatling guns
Connection:
1 Connector Right 1 Connector Back 1 Connector Down
Components:
Ore Detector, Antenna, Remote, 2 Spotlights Front & Back, Projektor; Position Lights, 5 Cameras, Parachute, Ejector/sorter
White and Green

I Hope your satisfied with the Performance of the Apollo.
Have fun out there accomplishing everything.



Scripts Used:
Automatic LCDs 2 by MMaster
Ship Layout by 3zanders
Path Auto Miner by Keks

Path Auto Miner PAM [PAM] No Mod No Uran No Platin Survival Miner Mining Drill Drilling Cargo Ice Atmosphere no Ion
17 Comments
KC C@$?3R 13 May, 2023 @ 6:30am 
Can you please publish your ships on mod.io?
DerMakrat  [author] 8 Aug, 2020 @ 12:33am 
@BorbTheBird you die Not cause any Trouble :) i realy greatfull for any Feedback And yours was very important. This way i can improved the Blueprint. I will Test the connector issue today. Hope your Not to disapointed with the Apollo. The Athena and Atlas are build with higher agility in mind maybe you want to usw them for now
BorbTheBird 7 Aug, 2020 @ 7:24pm 
and also i think they broke the connectors too because they don't seem to be tranfering they all have green lights and the one connected to my cargo container on my base isn't even transferring items to the cargo container when i manually put items in it
BorbTheBird 7 Aug, 2020 @ 7:03pm 
i annoyingly didn't get a screenshot and i didn't save it when it happened. If it happens again i will try to take a screenshot
BorbTheBird 7 Aug, 2020 @ 7:01pm 
ok thanks hope i didn't cause any trouble
DerMakrat  [author] 7 Aug, 2020 @ 1:14pm 
SO with the new patch there is a BUg in the game. When welding a Cockpit as part of a Blueprint no single block buttons are added to the hotbar. only Group blocks and Functional Group blocks like ship tools or weapons are added. here is the link to the bug report. https://support.keenswh.com/spaceengineers/pc/topic/blueprints-buttons-on-welded-cockpits-missing
DerMakrat  [author] 7 Aug, 2020 @ 4:31am 
Hello BorbTheBird thank you for your comment. Sorry to hear that. I will Check again to See If there is Something that can be improved. I checked the craft in a 3 day Test Run to make Sure it was functional. Will Check again. Until then maybe you can anser a few questions. Have you looked at the guide. What was the weigh and Elevation from sea Level. What Kind of Speed where you traveling and where you flyong Level or decending. Do you have a Screenshot of the First scrap and Crash Site. Or do you have a save Game to Take a look.
BorbTheBird 7 Aug, 2020 @ 3:48am 
probably make it more manuverable because when im driving it loses control scrapes against the ground explodes and i lose all of my ores
BorbTheBird 7 Aug, 2020 @ 3:27am 
ohhhh nvm i got it
BorbTheBird 7 Aug, 2020 @ 3:25am 
how do you take out the items without connectors because i see that my ores all go to the connectors on different sides and i would like them to gall all to one of the connectors