Men of War: Assault Squad 2

Men of War: Assault Squad 2

56 ratings
Battle of the Pyramids [BITF:A]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
51.432 MB
21 Jul, 2020 @ 11:44am
1 Change Note ( view )

Subscribe to download
Battle of the Pyramids [BITF:A]

In 1 collection by PixzL.
PixzL's Content
13 items
Description

Mission by PixzL.
This is an historical event set during the Napoleonic wars using the Born in the Fire: America mod.

The year is July 21st, 1798. Two-hundred and twenty-two years ago today, the French "Armée d'Orient" have already begun their campaign to conquer Egyptian and Syrian territory. Napoleon plans to occupy Cairo, however, the Mamluk forces have proposed a battle near the village of Embabeh, just 9 miles away from the great Pyramids.

Under your command, a detachment of grenadiers and chasseurs have been assigned to take out the Mamluk garrison, occupying the village of Embabeh. From there, you must stand your ground from a counter-attack, and claim your victory.

Requirements:
•mod - Born in the Fire: America (BITF:A)
•version - 3.262.1

Bugs:
•Crashes due to the scripts/triggers/units being pushed to the very limits of the games' engine.

Activation:
>Options/Mods/Activate 'Battle of the Pyramids'/Apply

Location:
>Singleplayer/Select Mission/PixzLs BIFTA Missions/Battle of the Pyramids

Special thanks to the BITFA modders and LordDizzicusIII for the map.
Disclaimer: The mission was originally meant to be planned for the entire map, including a beach assault plus a skirmish mission to take Cairo. However, due to the limitations of the game's engine and my laptop, I have been forced to compromise the mission to just the historical battle...

Popular Discussions View All (1)
0
21 Jul, 2020 @ 12:14pm
PINNED: Bugs/Fixes
PixzL.
20 Comments
Sandels 2 Feb, 2022 @ 7:04am 
Crashes the game
Evan 13 Jan, 2022 @ 3:46pm 
crashes game
EagleBlood 13 Aug, 2021 @ 8:53am 
oh ok thanks will try to contact with him :) thanks for fast responde :D
PixzL.  [author] 13 Aug, 2021 @ 8:51am 
not my map, it's "LordDizzicusIII" - here: https://steamproxy.com/sharedfiles/filedetails/?id=1886971115
EagleBlood 13 Aug, 2021 @ 8:23am 
hey, insane work with the map! Would you be so kind to give me permission for adaptation of your gorgeous map for my map mod?
fcb 19 Feb, 2021 @ 9:43am 
.....Map
fcb 19 Feb, 2021 @ 9:43am 
Can u make the missions map a Multiplayer
PixzL.  [author] 17 Sep, 2020 @ 2:08am 
There's an even better way - have them not spawn at all. Rather just make the units "neutral" then enable their AI and switch them to 'enemy'. In theory that should stop the amount of tasks which crash the game.

This would not remove the lag tho as the game's engine cannot handle that many units - regardless of how powerful your PC is.
Caronte☭ 16 Sep, 2020 @ 3:25pm 
Looks awesome but instantly crashes in the start of the battle, kinda sad, isnt there a way of making the spawn separated?, like, 50 at a time or something?
Leutnant Gustav Klaebisch 22 Aug, 2020 @ 2:35pm 
Ok so I launched the mod, it worked fine. First objective was capture the village. When I cleared the village and the flag was raised it immediatly crashed.