RimWorld

RimWorld

869 ratings
Pawn Name Variety
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
964.616 KB
8 Jul, 2020 @ 11:47pm
10 Apr, 2024 @ 7:44am
8 Change Notes ( view )

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Pawn Name Variety

Description
Did you know that a large portion of the pawns in your game have predefined names and backstories? This mod makes every pawn truly random, breaks up those predefined names into first, last, and nick names, inserting them into the random name pool to add thousands of new name combinations. See the table below:

Name Type
Vanilla
With Mod
Unisex First Names
0
279
Unisex Nick Names
42
335
Male First Names
352
2718
Male Nick Names
12
4787
Female First Names
308
945
Female Nick Names
9
803
Last Names
988
6705

Tribal pawns and Imperial pawns (from Royalty DLC) are not affected, as they have their own naming schemes.


More Details
There are hundreds of predefined "backer pawns" that were designed by Kickstarter backers during Rimworld's Kickstarter campaign. That's cool and all, but I am so tired of seeing the same pawns popping up in almost every game. And on top of that, there are thousands of full names added into the game by the people who purchased the 'Name in Game' option, which means the likelihood of seeing the same names from game to game is quite high. This mod takes every single predefined full name in the game, and breaks it down into a First Name, Last Name, and Nick Name, and inserts those names into the gender specific pools that Rimworld draws from when generating a random pawn. There were literally thousands of names off limits to randomly generated pawns, see the table above.


Compared to Similar Mods
  • This mod outright prevents any predefined 'backer pawn' or 'name in game' name from being generated (unless they are added to the 'Preferred Player-Created Characters' list in the Rimworld options menu).
  • All of the names that this mod adds are already in Rimworld, just unusable by randomly generated pawns. This mod doesn't technically add any new names, only allows for thousands of more combinations.
  • This mod checks for duplicate names before adding any names into the name pool. Not sure if any others do that.


Extra Features
If you've added a name to the 'Preferred Player-Created Characters' list in the Rimworld options menu, that character will still show up in the game. So if you really like Ryoko 'Onesan' Minese, or Amelia 'Engie' Flais, add their name to the list and you'll still see them pop up in your game.


Side Effects
A truly randomly generated pawn only has a small chance of getting a nickname. 90% of the pawns you've seen with nicknames have predefined names. So with this mod there are no predefined names, therefore nicknames become rare.


Compatibility
  • Wont affect any factions that have their own naming conventions. In vanilla Rimworld that's the Tribal factions and the Empire. If a modded faction uses the standard names then this will affect them too, but not if they have their own names.
  • Should play nicely with other mods that add names to the name pool. Let me know if there are problems.
130 Comments
Cato 16 Jul @ 8:01am 
It does give a Red error on load in 1.6, so probably does need an update.
Darius Wolfe 15 Jul @ 8:01pm 
Throws an error on load and the settings page is blank, but otherwise seems to work. I spawned 8 pawns and none of the names appeared to be the bog-standard Rimworld names.
RedCloud53 11 Jul @ 2:19pm 
ISTG if this dosent work in 1.6 I WILL turn every Samantha "Sam" Haxton I see into nutrient paste
Kirmukarmu 8 Jul @ 4:40pm 
Works fine in 1.6 for me.
AnotherAlex 6 Jul @ 8:51am 
link gone
Tyrant 18 Jun @ 7:38pm 
Updated for 1.6: {LINK REMOVED}
AzoorFox 15 Jun @ 1:14pm 
UPDATE WHEN??????????????????
Inrek_Fox 12 Jun @ 2:10pm 
I'm sorry, was this mod delisted?
It really useful, but I wasn't able to find it in any way. Was really lucky that I managed to pull it out from some really old mod collection.
If yes, why? Was there some legal problems with Rimworld devs, or you just didn't want to work with this project anymore?
Davey Bubbles 22 Jan @ 12:19pm 
Okay so I love the IDEA behind this mod. But can you please include the option to *just* turn off the pre-made backer characters? No offense to you but 90% of the "names" this mod generates are absolute gobbledygook and more immersion breaking than getting the same pre-made character.

I would love to be able to keep using the vanilla random name generator but without the pre-made ones. Thanks!
turkler 15 Jan @ 6:55am 
thank you for keeping this mod updated!