RimWorld

RimWorld

71 ratings
Floors Are Light!
   
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Mod, 1.1, 1.2, 1.3
File Size
Posted
Updated
72.252 KB
19 Jun, 2020 @ 1:46pm
11 Oct, 2021 @ 9:08am
8 Change Notes ( view )

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Floors Are Light!

Description
Update: Life stuff got in the way and I no longer have the time or energy to update my mods.

However, others have taken up the mantle. 1.4 update by qm is here!

Mod Description

Patches Vanilla, Royalty, and Stuffed Floors (by Fluffy) to require more realistic terrain affordances. Primarily for use with my other mod, Foundations. Also allows buildings to check the affordance of both the floor and terrain they're built on.

Wooden floors and Carpets now require only Light affordance.
Metal floors and Sterile tile now require Medium afforance.
Stone floors and Concrete still require Heavy affordance.

Does not allow building floors on bridges!

Known Issues
  • May conflict with Expanded Floors. Unsure as of yet. If you'd like to help, feel free to test!

Credits
Special thanks to iforgotmysocks for coding the dual-layer terrain-check feature!
Popular Discussions View All (3)
2
5 Jun, 2021 @ 9:58am
PINNED: Ideas and Suggestions
Lurmey
0
4 Jul, 2020 @ 8:32am
PINNED: Bugs, Conflicts, and other Issues
Lurmey
0
4 Jul, 2020 @ 8:15am
PINNED: Should be able to build but can't?
Lurmey
63 Comments
Lurmey  [author] 16 Oct, 2023 @ 2:51pm 
Sorry everyone, I haven't had the time or energy to work on maintaining my mods. I've added a link to the updated mod by qm at the top of the description. Go give them some love <3
Howdy Pardner 25 Aug, 2023 @ 10:50pm 
@Y'all https://steamproxy.com/sharedfiles/filedetails/?id=3019487727 , though i will caveat at this time it seems in flux
Beyond Disbelief 7 Feb, 2023 @ 2:19pm 
I came looking for a mod like this because I was surprised to discover that STRAW MATTING requires HEAVY terrain!? I noticed that this mod description doesn't mention anything about straw/hay floors. If someone picks it up please make sure straw matting are updated to light.
Casiy Rose 12 Jan, 2023 @ 8:57pm 
I miss this mod, too. I have it active in 1.4 and while it doesn't cause issues, it also doesn't seem to work. The fact that carpets require heavy terrain affordances baffles me. :/
Nova Drayosix 4 Dec, 2022 @ 12:15pm 
Man I miss this mod, it was so much fun to use in 1.3, what happened to it? The last post I see is from over a year ago :(
Sol 11 Oct, 2021 @ 11:39am 
@Lurmey, I tested with just your mod and VFE Arch bridges. And it gives me the message "Floors cannot be built on bridges". Also when looking at the source code for this mod I can see in the function CanPlaceBlueprintAt_Postfix that it generates that message.
Lurmey  [author] 11 Oct, 2021 @ 9:11am 
@Sol; Have you confirmed the issue doesn't occur without this mod loaded?

Reason being, this mod doesn't explicitly prevent building floors on bridges. Vanilla Rimworld does that because bridges *are* floors, you can't build two floors in the same tile. The line in the description is to clarify that this mod doesn't enable building floors on bridges.

If VFE-A is trying to allow floors on bridges then it's all on them I'm afraid.
Sol 25 Sep, 2021 @ 7:46am 
Would it be possible to add a config to disable the restriction that floors can't be built on bridges? It conflicts with Vanilla Furniture Expanded - Architect, who specifically want to allow players to build floors on bridges.
Lurmey  [author] 17 Sep, 2021 @ 9:37am 
Updated for 1.3 :)
Patron Red 20 Aug, 2021 @ 1:24pm 
1.3 possibly?