Rivals of Aether

Rivals of Aether

27 ratings
Air Fighter Mac
   
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4.028 MB
14 Jun, 2020 @ 7:33pm
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Air Fighter Mac

Description
"You a air fighter Mac!" - The Doctor

The time has finally come. For once Little Mac will not be edge guarded at zero. He decided to train his jumping by growing wings. His moveset was changed significantly and the animations are very bad. I ripped them all of ultimateframedata so don't even @ me.

Jab - Broken dont work good, does first 2 hits automatically but the third one u can cancel. I don't think I'll ever make a character with a working jab. If any of you want to take a look feel free to dm me if you find a solution.

Ftilt - Pretty much just normal except a bit stronger.

Utilt - Hitboxes are a little jank but they work. Actually combos into itself to a point unlike ult.

Dtilt - Super good combo starter and can catch people in the air cause the hitbox is so thick.

Fsmash, Usmash, Dsmash - No more super armor, maybe a little stronger. Otherwise normal.

AERIALS - All of them copy other characters aerials

Nair - Ryu dair, but a nair.

Fair - Lucina bair, but a fair.

Bair - Melee Falco bair, with a "heh"tbox

Uair - Brawl Meta Knight uair, but a little slower.

Dair - Just a general downwards dair with a vertical hitbox.

Specials - All very different from normal little mac specials.

Nspecial - An instant lunge forward with no vertical boost. Flies diagonally downwards when used in the air. Can be fastfell or hitfell to start combos. No longer does KO punch.

Fspecial - Replaces flying lunge thingy with an uppercut. More on this and many other moves later.

Dspecial - Command grab of sorts. Basically little mac's grab then down throw that he can do in the air. Good combo starter and tech chase. Does not go through parry.

Uspecial - Boosts slightly diagonally upwards and has good drift during freefall. Goes extremely high and kills when a certain condition is met.

KO METER
Now KO meter charges whenever you land a hit on the opponent. You can no longer lose it by being hit. Once fully charged it has a variety of effects.

Fspecial - each use of fspecial uses one bar of meter. A fully charged uppercut becomes KO punch and uses all meter. If you have no meter you cannot use this move.
Uspecial - If meter is empty recovery is much worse. If meter is full move is much stronger and launches Little Mac to the sky. Also, uses up meter, but only when full.
Smashes - Smash attacks have super armor when KO meter is full until their endlag. Using a smash attack with full meter resets meter to 0. Smash attacks are also more powerful, but not by too much.

Epilogue - This character is definitely a top tier, but not op like 100% accurate characters. There are only a few issues overall and I think they turned out well. Except for the animations (If u want to make animations for me feel free to dm.) Anyways there should be another character posted by me in the next couple days cause I had this finished but not uploaded for like 2 months now.
*I probs will try and fix any major bugs if you find them, but as of the next month or so I have another character I'm working on. So don't expect a quick response. Mac responsibly bois."
9 Comments
nathankc 19 Jan, 2021 @ 6:30pm 
doc alll these buffs are bad i mean all ive gotten is wings that do nothing my life sucks as a fighter `points gun to head` im done with this bs doc `shoots` `f___ing dies`
nathankc 19 Jan, 2021 @ 6:26pm 
i hope i stop getting bullyed for being so bad at not getting yeeted that it kinda dumb even i know that the way i can do thi__ LITTLE MAC YOU HAVE HAD WINGS ALL THIS TIME DUM BOI NW GO TO THE WORLD OF ROA FOR SOMEONE TOO BUFF YOU
Beardedyeti13 28 Dec, 2020 @ 6:08pm 
Would be great if actually didn't go white showing hurtboxes for every move
Toffee 21 Jul, 2020 @ 4:09pm 
little mac but good
Godspeed 5 Jul, 2020 @ 11:23pm 
I think there is a bug where when you get the ko punch in the same smash attack you lose it so
Godspeed 5 Jul, 2020 @ 11:15pm 
Oh i also got an idea for his block instead of using the one he has why not use the counter animation or the first part at least.
Godspeed 5 Jul, 2020 @ 11:12pm 
Just like two things could we get his moves to not make him slide all over and i can’t believe i am asking this but reduce his ground speed a bit so he isn’t just getting from one end of the field to the other in a split second?
k3vner 18 Jun, 2020 @ 12:10am 
D-Tilt to KO Punch (Side-B here) still works. I am content.
PedroV 15 Jun, 2020 @ 3:10am 
Oh yeah, finally Little Mac in Rivals
(After playing it)
Oh no, Little Mac in Rivals

It's pretty good tbh, I wish it didn't have the hitboxes and that it was a little bit more accurate but it's still very well done. Thanks for bringing it into the game!