Space Engineers

Space Engineers

242 ratings
Grey Order PvE Encounters [v0.01.01] [Discontinued]
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Type: Mod
Mod category: Script, NPC, Other
File Size
Posted
Updated
5.050 MB
5 Jun, 2020 @ 9:06am
17 Jan, 2021 @ 12:58pm
2 Change Notes ( view )

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Grey Order PvE Encounters [v0.01.01] [Discontinued]

Description
Discontinued and likely broken, feel free to use whatever assets you can scrape from this mod, no need to ask or for any credit.
161 Comments
hong luah  [author] 7 Aug @ 10:09am 
Copy and pasting this from my other mod comments as a final notice:
"Yep, this mod is discontinued as I lost the original blueprints and code for both of my encounter mods. I have tried to restart on both a few times but honestly I have completely lost interest in SE over the past few years. I have updated the titles and descriptions of both mods to reflect this. Sorry."
DlriumTrgger 3 Nov, 2024 @ 8:46am 
Thanks for the reply. Ive been spawning them and blrue printing them. This would have been a very fun encounter mod to deal with.
hong luah  [author] 2 Nov, 2024 @ 6:34pm 
In short, no sorry.
In long:

Due to a SSD failure which made me lose all of my game files and mod files within weeks if not days of releasing this, resulting diminishing interest in SE and eventually getting a new PC, I have lost every single blueprint for the existing ships and a catalogue of about 30-40 complete ships I intended to add in, alongside everything else I ever made in this game (I made all the ships first - it was the thing I was more passionate about, over the RivalAI programming.) Yes, I kept a backup, but it was foolishly also on this SSD - I expected the game files to bug out and break, not everything.

You can lift what you wish and retrofit or use it to any desire without crediting me or anything silly, I really don't mind about a few half-functional blueprints. Just spawn them in and disable them in any way you wish, or use the mod files.
DlriumTrgger 27 Oct, 2024 @ 9:30am 
Would you be willing to publish the blueprints for the ships?
hong luah  [author] 15 Oct, 2024 @ 2:34pm 
Done, sorry for the delay. I also updated the page to better reflect the status of the mod.
BooseOG 29 Sep, 2024 @ 5:38pm 
Hey, any chance you could remove RivalAI as a required dependency? It conflicts with MES due to the redundancy.
TurnipLee 24 Aug, 2023 @ 10:50pm 
Hey, any chance you could remove RivalAI as a required dependency? It conflicts with MES due to the redundancy.
Thanks!
GenApophis 3 Sep, 2022 @ 8:52am 
Hi there, will this mod become updated? So it wont pulls the RivalAI anymore since it is not needed anymore...
CaveBadgerMan 4 Jun, 2022 @ 1:50am 
It has been started for a full overhaul along with other things. I was a little held up since Feb due to world events but will be back working on it soon
Trackster953 3 May, 2022 @ 4:04pm 
is rivalai needed for this or not