Sid Meier's Civilization VI

Sid Meier's Civilization VI

807 ratings
Better Climate Screen (UI)
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Type: Mod
File Size
Posted
Updated
127.336 KB
30 May, 2020 @ 6:22pm
3 May, 2023 @ 12:18pm
5 Change Notes ( view )
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Better Climate Screen (UI)

In 1 collection by infixo
Infixo's UI Mods
16 items
Description
New version 1.3.1 as of 3.05.

More information about CO2 footprint.

Compatibility
Requires Gathering Storm. Supports all languages and Linux.
Works with CQUI-Lite.
CivFanatics[forums.civfanatics.com]GitHub (BCS)[github.com]
Compatible with Natural Gas mod.

Description
The game tracks separately CO2 footprint and usage of resources.
- The table with civs shows only CO2 footprint, the 2nd number is change in the last turn.
- Civs are sorted by emission amount, decreasing.
- Red color means "more than 150%" of the average, green means "less than 50% of the average". The average is calculated for all civs except those with CO2 footprint = 0 and last turn emission = 0.
- All Civs not yet met are grouped under one row. This is similar behavior as in the original screen where all unmet civs are colored as dark blue.
- The resource tables show CO2 footprint and resources used (total and last turn). There is no coloring here.
- See pictures for more details about new information available.

Known issues
There may be little differences +/- 1 for cross-calculations. All numbers come directly from the game core and they are integers. This causes some rounding errors to happen along the way. Please do not report this - I cannot fix it.
84 Comments
mal 10 Apr @ 7:43pm 
The climate screen is back when I disable the Difference Engine mod. Thanks again for your assistance.
mal 10 Apr @ 7:34pm 
Thanks for your input! will try to look into it
infixo  [author] 10 Apr @ 3:24am 
@mal One last thing. I noticed you use BFE and there is also an issue there. It seems that you are using a modded civilization that is not properly defined, it is missing HostCivilizationName string. I cannot say which one is it, you could find out which savefile do not display properly tooltips because this is where it breaks.
infixo  [author] 10 Apr @ 3:17am 
@mal CUI looks ok, I was not aware that there was a new Reloaded version.
infixo  [author] 10 Apr @ 3:15am 
@mal Also, there is no mention of BCS - it does not even load. Most likely because another mod, Difference Engine, overwrites it. This one here https://steamproxy.com/sharedfiles/filedetails/?id=2911876114
infixo  [author] 10 Apr @ 3:11am 
@mal You have a LOT like a LOT errors and problems in the log, you should really clean your mod list. It is really too many to analyze. Just look lof "Runtime Error" and see what mod causes it, and disable it for the time being. Once you get CLEAN log then you may start adding back mods and see if they conflict.
mal 9 Apr @ 6:04pm 
mal 9 Apr @ 6:02pm 
https://mega.nz/file/ytVmXBSZ#ecPEUu-__raGRM1JdKfN8DNgMxc37i0zaqPcnjH2GRk .
Here is the Log

I think there are two versions of CUI. I'm using the reloaded one (https://steamproxy.com/sharedfiles/filedetails/?id=2471081416&searchtext=Concise+UI) , which has been great since I started using it. Please let me know if this is a CUI compatibility issue. Thanks!
infixo  [author] 9 Apr @ 12:13pm 
@mal Post the log on some sharedisk or civfanatics, so I can take a look. cui_log looks like some old mod, I mean I am not sure CUi still works?
mal 9 Apr @ 10:31am 
I found sth as shown below in the lua.log file

cui_log: Better Climate Screen (UI)
cui_log: [上次更新:2023年5月3日 下午3:18:33]
cui_log: https://steamproxy.com/sharedfiles/filedetails/?id=2114277246
cui_log: Enabled ........................................... [ true ]
cui_log: Compatible ........................................ [ true ]

Should it be considered loaded successfully? But it still doesn't show the climate page when I press it in the game.