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Trigger baby leafi spawn in entry room and then leave without agro from aggressive mobs, it will only take a min or two for mobs to start pouring out.
Hope you enjoy and thank you for taking an interest in my attempt to make a multi-player dungeon. :)
Mobs spawn at every turn for dungeon crawl like feel.
Mob spawns and loot spawns can be setup beforehand for rewards or custom mobs.
Pressure plates that can be triggered by player or creature, making this a hive if not careful.
Tricky teleport system, you could end up in a corrupt water pool death trap.
Boss room with 3 loot spawns and 7 mob spawns.
Downside:
Not a good solo play, I was easily overrun and reached mob spawn cap fairly quickly. (Bad lag)
Due to death traps I would not recommend this for hard difficulty.
No rewards unless setup prior and only first kill/loot possible before reload needed.