RimWorld

RimWorld

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[Obsolete] Simple Recycling
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
375.115 KB
30 Apr, 2020 @ 6:03pm
21 Apr, 2024 @ 8:04am
26 Change Notes ( view )

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[Obsolete] Simple Recycling

In 1 collection by Proxyer
Proxyer's RimWorld Japanese Mods
226 items
Description
IMPORTANT
Kind Arvkus, created
Simple Recycling corresponding to the 1.5 version. Please use this mod.

Thank you for using this mod.

1.5 version
Simple Recycling
MOD author : Arvkus
Steam Workshop Link : https://steamproxy.com/sharedfiles/filedetails/?id=3239309389

This mod is an updated version of "Simple Recycling" made by Lanilor to 1.4. All rights to this mod are with Lanilorand I am responsible for all issues that arise with this 1.4 version. If you have any problems, please report them on this mod's workshop page.

Special measures for v1.5.x :
In RimWorld v1.5, Smelting is now limited to metal. For this reason, it is no longer possible to recycle clothing into the materials it was made from with xml files prior to v1.4.

For this reason, I took special measures for v1.5. Added a patch that forces all non-metal craftable apparel added in Core and 3 types of DLC to be recycled into cloth. All tribal apparel (tribalwear and veils) will be plainleather. It's a shame that I can't recycle to the original material, but please bear with me until I can come up with a better solution.


Description :
Simple Recyclning

A simple mod that adds recycling of apparel in the same way weapons are smeltable in the core version.

- Added recycle apparel bill to Crafting Spot (only "Lost Tribe" start).
No need resarch, but work speed was slow. Supports the neolithic tech age.

To recycle apparel, research "apparel recycling" and then add the bill to a tailoring workbench.
Note: Recycling work required minimum crafting skill is level 6.


Compatibility :
for RimWorld 1.4/1.5.x.
Added processing and patches to fix problems that could not be researched due to the industrial tech level of mods in the medieval ages. Currently, it is possible to recycle apparels with the following medieval mods.

Medieval Times Unofficial Update (1.3)
Vanilla Factions Expanded - Medieval (1.3)
MendAndRecycle (1.3)
Micro Designations (1.4)
Medieval Overhaul(1.4)

If you have Micro Designations enabled in your mod list, clicking on the item you want to recycle in-game will reveal a corresponding "recycle at workbench" button. This is available for both Tribal Start and Normal Start.

Notes :
Due to the patch included in Micro Designations, the following red error is recorded when starting the game, but it does not affect gameplay.

Could not find a type named MendAndRecycle.RecipeWorkerWithJob_Recycle UnityEngine.StackTraceUtility:ExtractStackTrace ()

The cause is that the Mod confirmation method of the patch of the code that calls the MendAndRecycle dll is determined by defName instead of the Mod name, so it is an error.

I would like to thank g0ldheart_rr and pgames-food for suggesting this idea.

Translation :
English, Japanese

1.0 Original mod : Simple Recycling
1.0 Original Mod author : Lanilor
Steam Workshop Link :
https://steamproxy.com/sharedfiles/filedetails/?id=1419006111


Popular Discussions View All (2)
0
15 Mar, 2024 @ 8:55pm
PINNED: BuckUp Link
Proxyer
282 Comments
ozeola1 4 May @ 10:01pm 
Finally i found this mod again. Never imagine that i need to say "recucling" to find it
Proxyer  [author] 1 Apr @ 5:13pm 
Hello cptpapadakis.
Unfortunately, this mod is not compatible with RimWorld 1.5.* due to changes in the specifications, so recycling items is no longer possible.

If you are left with nothing when recycling an item, it is likely because the material for the item is unset or less than 1.

Unfinished weapons cannot be recycled because they have unset materials (based on vanilla items).

I hope these answers will help clarify your questions.
cptpapadakis 1 Apr @ 1:24pm 
why when i recycle weapons, it doesnt give me back the components,oh and i cant recycle unfinished weapons
p20 hammerpoints 27 Dec, 2024 @ 9:34pm 
o7
A blender scrubbed clean 27 Dec, 2024 @ 6:31am 
o7
Proxyer  [author] 27 Dec, 2024 @ 4:28am 
Your wellcome!
montaropdf 27 Dec, 2024 @ 4:25am 
Thanks for the quick reply and thanks for providing this mod.
Proxyer  [author] 27 Dec, 2024 @ 2:25am 
@montaropdf
OK.
This mod uses patching, so it will make the necessary changes every time you start the game. Therefore, none of the mod's settings will be saved in your save data.

So even if you switch to his (Arvkus) mod, your save data will still be usable. Don't worry.
montaropdf 26 Dec, 2024 @ 4:57pm 
It is my plan to switch to the one from Arvkus, but I want to know if I can replace your mod with his mod in the middle of the game or not. Do you know that information, or should I ask to Arvkus, on his mod page?
Proxyer  [author] 26 Dec, 2024 @ 4:04pm 
Hello montaropdf.
This mod can be installed in the middle of the game without any problems if you are using RimWorld v1.4. Unfortunately, this mod does not work properly in 1.5.

If you want 1.5 version, use Arvkus's Simple Recycling .