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RimWorld

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Industrial Rollers Addon
   
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Mod, 1.1, 1.2
File Size
Posted
Updated
11.160 MB
14 Apr, 2020 @ 6:54am
11 Aug, 2020 @ 10:25pm
11 Change Notes ( view )

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Industrial Rollers Addon

Description
This is an XML mod to add a variety of new rollers to Industrial Rollers. The vast majority of them are functionally the same as existing sections. For example, my tees are functionally identical to a straight section, they just look better when you have multiple inputs. The main exception is my additional "in-wall" types. Whether or not a piece has the properties of a "wall" is defined in the XML, so I was able to do that.

I also redid some of the textures, for consistency and to further differentiate the "in-wall" pieces from the rest.

My art skills aren't great, so if you're inclined to make a new set of roller textures, please do, and I'll add them to the mod.

If I have any other ideas for other stuff to add that can be done in XML, I will. Suggestions are welcome.


***This mod is no longer being maintained or updated. If someone wishes to take over, contact me. Or feel free to simply fork it and post your own version.
49 Comments
Mlie 30 May, 2022 @ 11:11am 
I added some of these excellent variations into the Industrial Rollers (Continued) with reference to this mod.
Hope this will help someone!
Thundercraft 11 May, 2022 @ 8:42am 
@72Chihaya72
So... You have tested this in 1.3 and can confirm that this seems to work properly?
72Chihaya72 10 May, 2022 @ 9:40pm 
If you use [Industrial Rollers (Continued)], you can use it in 1.3.
However, the balance with other mods is unknown.
Kuchar 17 Apr, 2022 @ 4:02am 
Can we have this for 1.3?
Thundercraft 13 Apr, 2022 @ 10:35pm 
Just an FYI:
It sounds like the original Industrial Rollers mod is buggy and does not work properly in 1.3. However, master modder Mlie has released Industrial Rollers (Continued) - a working version.
Thundercraft 18 Sep, 2021 @ 1:10pm 
Has anyone tried using this in 1.3?

Also, are there plans to update this for 1.3?
Lord Asriel 19 Jun, 2021 @ 3:00am 
@Ice work fine for me on 1.2
Lord Asriel 19 Jun, 2021 @ 2:59am 
Hi, three requests for your great mod:

1. Underground output rollers that, except from the current "straight" direction ( = equal to the direction of the supposed underground rollers), move their things left,right, or even opposite? Also in-wall versions of those?

2. Can an underground output have its cost increased by base roller cost * distance from input, to simulate actually building the underground rollers? Could a same logic increase be done for the construction time?

3. Can you merge an underground roller output with a pusher?
Ice 21 Nov, 2020 @ 7:43am 
@Malkav, this addon is tagged as 1.2, but the base Industrials Rollers mod is 1.1.
Would they work for 1.2? thanks!!
7777 Tʜɛ Ӻ๑๛∂ß¡tξr 18 Nov, 2020 @ 4:12pm 
Hey, I'd love to help with design.