Cities: Skylines

Cities: Skylines

50 ratings
Taurus - OBB Cargo HBBILLS (14Cars)
   
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File Size
Posted
21.164 MB
7 Apr, 2020 @ 12:10pm
1 Change Note ( view )

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Taurus - OBB Cargo HBBILLS (14Cars)

In 3 collections by REV0
(C) Cargo Trains: Sets and Props
102 items
REV0's Emporium: Trains and Collections
640 items
- AUSTRIA: Vehicles and Props
31 items
Description
Class 1016 - HBBILLS Mixed

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Technical Details
  • Cargo
  • 240km/h, 1.5m/s^2 acceleration
  • Custom and optimized LOD
  • Detailed textures

Recommended Mods
Additive Shader, for headlight covers, and color change on reverse:
https://steamproxy.com/workshop/filedetails/?id=1410003347

Acknowledgements
Crowfunded: Phipsibipsi and Maadeuurija were major funders for OBB project, thank you for making this happen.

Keywords for Workshop search: Austria, OBB, ÖBB, Railjet, RJT, RJX, Express, Siemens, Taurus, BR 182, Class 1016, Switzerland, ES64U2
7 Comments
lapinibernatus 15 Feb, 2021 @ 7:59am 
Ah okay, I will go for this Taurus-OBB Cargo Train. Thanks REV0, you're awesome.
REV0  [author] 15 Feb, 2021 @ 6:17am 
There are 8 variants per trailer. Some variants required tanker or SHIMMSTTU as it made most sense for them. So package is mainly HBBILLS trailers, shown in pictures. As I said previously, with Trailer Variation Loader, game will randomize trailers based on their cargo load. This randomization is based on trailers and how many variations it has. Package in question has SBB Cargo, RCA, Generic, DB (and one more if i remember right), as well as tanker and SHIMMSTTU.

As for the other mod; I dont believe it's required but if you want to deal with xml editing, finding some trailers, then individially filing that xml you can sure go that direction.

Current method provides enough variations and number of 'varied' trailers also depend on cargo load so it's more dynamic based on game cargo transport. And it requires no such editing.
lapinibernatus 15 Feb, 2021 @ 6:07am 
Another dumb question. You said that this assets use HBBILLS Cargo, so the trailer model will same for all 14 trailer? Or the trailer model are varied?

If the trailer model are same for all 14 trailers, should we use Random Train Trailers and subscribe to some trailers pack?
REV0  [author] 15 Feb, 2021 @ 5:55am 
trailers are invisible in that because trailer configuration is handled by random trailer variation mod. as a matter in fact, i actually forgot to add it as dependency, that will be fixed.

The mod in question allows the game to randomize trailer load based on cargo type and full/empty load, i strongly recommend it to use, as majority of my trains utilize that feature.
lapinibernatus 15 Feb, 2021 @ 1:59am 
Something like this.The cargo trailer not shown.
https://steamproxy.com/sharedfiles/filedetails/?id=2396384312

I just want to start a new game and my first time to use custom assets for my cargo train.
REV0  [author] 14 Feb, 2021 @ 10:36am 
what do you mean, engines do not reverse properly ?
lapinibernatus 14 Feb, 2021 @ 10:21am 
Hi, REV0, I just subscribe this cargo train, and when I check using Advance Vehicle Manager, the trail/car not show. I also have tried BR187 RAILPOOL, only 1 car/trail show.