Total War: ATTILA

Total War: ATTILA

77 ratings
Medieval Kingdoms 1212 Submod: Unlimited Governors and Armies + Max Agents
   
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Tags: mod, Overhaul
File Size
Posted
Updated
581.355 KB
29 Mar, 2020 @ 3:48pm
20 Dec, 2020 @ 5:26pm
5 Change Notes ( view )

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Medieval Kingdoms 1212 Submod: Unlimited Governors and Armies + Max Agents

In 1 collection by jaydensworld2
My Attila Mods
7 items
Description
Based on: https://steamproxy.com/sharedfiles/filedetails/?id=1431386494
Inspired by: https://steamproxy.com/sharedfiles/filedetails/?id=443342933
Greatly aided by: https://steamproxy.com/sharedfiles/filedetails/?id=1969390751

WARNING:
Seems to produce potential bugs and even softlocks may appear with too many generals
(Mingles): "it capped me out at 22/999 armies and wont let me recruit new general even to replace dying ones and then is in turn causing me not to be able to attack or end my turn"

May have fixed this bug

Medieval Kingdoms 1212 Submod:
Allows both the player and A.I. unlimited (999) governors, armies and agents at all imperium levels.

[Either there is a hardcoded limit to the amount of agents you can have or I'm just a ♥♥♥♥♥♥, but the max cap cannot go pass a max of 10 priests, 10 spies, and 10 champions.]

Nevermind, I'm a ♥♥♥♥♥♥.

Save game compatible

Unlimited Governors Only: https://steamproxy.com/sharedfiles/filedetails/?id=1989768890
Unlimited Agents Only: https://steamproxy.com/sharedfiles/filedetails/?id=2328340778
Unlimited Governors and Armies: https://steamproxy.com/sharedfiles/filedetails/?id=1992539824
Unlimited Governors and Agents: https://steamproxy.com/sharedfiles/filedetails/?id=2329355109

Shoutout to @czesiek for testing the mod and helping push me to find the agent caps.
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mod name in file: @_1212_unlimited_governors_armies_agents.pack
26 Comments
rafaelea 31 Jul, 2024 @ 2:35am 
Could you add unlimited navy in this mode too? I use your mode for vanilla game because I can't find any other mode better than this one.
Pagliacci 26 May, 2024 @ 9:17pm 
How are champions used? It won't let me put them in the armies
KiteL 6 May, 2024 @ 6:13am 
nice mod load order before ad1212 scripts thats all
ayberkztueket 2 Apr, 2024 @ 12:40pm 
dear modder pls update for new version
|Gaza|EGY-SA3KA 30 Mar, 2024 @ 8:55am 
the Original mod updated plz update ty for ur time
Arctic Fox 13 Feb, 2024 @ 8:58am 
What does Baum mean?
Mortarch Of Blood 30 Jun, 2022 @ 3:13pm 
Above the 1212 mod Baum
Baum 26 Mar, 2021 @ 8:58am 
Is there a specific spot to put this mod?
palooza23 26 Jan, 2021 @ 6:53am 
@jaydensworld2 Hey jadays I sent you a message abouty an issue with dissapearing troops from random armies at the start of each turn. I noticed it after around 40 or 50+ armies but not 100% sure. Well I actually had a super clean wipe because i bought a new computer and also changed to this mod for 1212 and still having the same problem. Where can i send you the file you said you could take a look at the files. Thanks
DanTheTTT™ 31 Dec, 2020 @ 4:19am 
Hmm, is there a way to edit it so it can only be applied to players only. LMAO