Space Engineers

Space Engineers

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Atlas Atmosphere XL Mining Ship 1.1
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Type: Blueprint
File Size
Posted
Updated
3.127 MB
23 Mar, 2020 @ 5:02pm
27 Feb, 2021 @ 12:25am
7 Change Notes ( view )
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Atlas Atmosphere XL Mining Ship 1.1

In 2 collections by DerMakrat
DERMAKRAT INTERSPACE
48 items
DMI Miner
17 items
Description
Atlas "Accomplishing Everything"


Check out Interplanetary version Isaac Extra Large Interplanetary Mining Ship MK 1.1
Check out Ion Thrusters version Sirius Extra Large Space/Moon Mining Ship Mk 1.1

The small grid Large sized Space Mining Ship is built for reliability and safety. Charging its 10 Large Batteries it is perfectly suited for early mining operations in Atmosphere. It does not need Uranium for Operation. The Design of form following function is fully realized while following the aesthetics set by games like Star Citizen. Built like a workhorse and designed take any operation it is more than a simple miner; it is the tool to sustain your Empire.

Design Feature
- Drill focus cross-section: The ship is very narrow to have the exact dimensions to fit through its drill holes.
- 3 degrees of Freedom: The thrusters are designed to keep the Elevation on Planets when fully loaded.
no matter if its rotating facing down or up.
- Compact Hangar Storage: The ship takes only the Space of 2x3x4 Large Block making it ideal for Storage in Small Hangars.
- Advance Status LCDs: 2 Transparent Heads-up LCDs display information on hull Integrity, cargo Load and capacity. The Cockpit Screens show Information for hotkey setup, power time and safe grid mass.
- Self Defense: 4 Gatling guns giving you the ability to defend your cargo and give support in emergency fire fights.
- 360 Roll bar: Every side is protected by roll bar armor to protect it from collisions
- Mining: early mining operations in atmospher, space and on moons will be greatly improved by its ore detection, drills and cargo size.
- Cargo: 57027 Liter of cargo space enabling the Stratos for cargo hauling.
- Scouting: Equipped with ore sensors multiple cameras it is able to discover ore deposits and enemies alike.
- Transport: Thanks to it immensely powerful thrusters it is able to transport other crafts connected the landing gear.
- Repair Projector: The Built in Projector can be turned on for Easy Repair.
- Jump Start Reactors: in an Emergency two Reactors fitted to Refuel the ship if the Batteries have run empty. No Reactors needed for Normal Operation with Recharged Batteries.
- Ejector/sorter System. the Atlas can Sort out Stone and eject it out of 8 Ejector Port. Making room for more valuable Ore without manual ejecting Stone.
- Path Auto Miner: the Path out miner script is fully intigrated.
- Shiplayout: The Shiplayout script shows you the Satus and damaged area of the Atlas

Tools:
6 Drills
4 Gatling guns
Engine:
10 Large batteries, 4 small emergency reactor
Thrusters:
Storage:
57027 L Cargo
Connection:
1 Connector/Landing Gear Combos at the back
Components:
Ore Detector, Antenna, Remote, 3 Programmable Blocks, 2 Spotlights Front/back, Projector, Position Lights, 2 Cameras 1 Front, 1 Back, 8 Ejectors
Color:
White and Green


Leave a like or Comment. All feedback positive and negative is valid and would be very helpfull in improving the Blueprint. Thanks in advance :)
I Hope your satisfied with the Performance of the Atlas
Have fun out there accomplishing everything.

Scripts Used:

Automatic LCDs 2 by MMaster
Ship Layout by 3zanders
Path Auto Miner by Keks

Path Auto Miner PAM [PAM] Vanilla No Uran No Platin Survival Miner Mining Drill Drilling Interplanetary Cargo Ice Hydrogen Atmospher Space Moon no Ion
66 Comments
DerMakrat  [author] 21 Mar @ 4:25am 
yeah that probably it. scripts are turned off by default
Tilaurin 20 Mar @ 11:11pm 
I think I figured it out - server I'm playing on has scripts disabled. Oh well.
Tilaurin 20 Mar @ 6:08pm 
Yes that's not working either. I can't find anything missing on the vessel though
DerMakrat  [author] 20 Mar @ 4:57am 
Have you tried to push the ore from the drills to the cargoblocks manualy, if its possible they are connected and it should work
Tilaurin 20 Mar @ 4:37am 
Hey I've printed one of these off, but nothing is going from the drills to the cargo bays - any ideas?
DerMakrat  [author] 9 Mar @ 10:33pm 
Hello Amumu, the only thing interfering with cargo managment on the Atlas could be the sorters. It has a few sorters to push rocks to the ejectors to sort out rock and push it out making space for other or. you can turn the sorters and ejectors off from the cockpit on hotbar 1 Button 6. other than that its probably a problem with the script. try recompiling the script when the Atlas is docked to the station. Or try the guide for the script. hope that helps
Amumu 9 Mar @ 3:21pm 
first of i must say i love this ship! but i have a big isue i cant find what im doing wrong. when i dock on station all my factorys and so stop working cuz it drains stuffs from my inventory so conectors get junked, i use Isy's Inventory Manager to sort my base but once docked entire world stops for me. it fills hydrogen but no ice or ammo just random stuffs from my base i need like crash next to it and enter ice manuslly and ammo i dont know if its isy scrips or im doing something wrong pls help :)
DerMakrat  [author] 6 Sep, 2024 @ 2:09am 
Hi Ginger, thank you for the question. i think you having a problem with a different Blueprint. can you tell me witch Blueprint it is then i can help you. about the rotor is it maybe a rotor head ? they dont show up on the controll panel. if its a base maybe its hidden on the panel. there is a option to show hidden blocks.
Ginger 6 Sep, 2024 @ 1:36am 
Hi DerMakrat, Hope all is well. Just wanted to ask if im doing something wrong with the hanger door. I have placed everything from the projector hologram and when i press button to open it disconnects from merge block and falls off the ship. The rotor part is there but doens't come up in control panel. Any info is appreciated :D
xXShadowNinjaXx 18 Jun, 2024 @ 9:09am 
alright