Hearts of Iron IV

Hearts of Iron IV

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Rise of Nations
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3.450 GB
18 Mar, 2020 @ 9:50am
6 Jun @ 7:42am
84 Change Notes ( view )

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Rise of Nations

Description


Rise of Nations is a mod with the objective of creating an unforgettable century of gameplay (1900-2060).

Currently having development up until 1949 we aim to be a mod about long runs and letting the player choose the way they want to shape the world such as perhaps starting in 1900 in the Dawn of a New Century, the 1910's with the Balkan Powder Keg, 1919 when the smoke settles, 1933 with the Rise of Evil, 1936 with the start of the world in turmoil, 1939 the point of no Return, and 1949 with the start of a new war between two spheres of Influence!

It continues the legacy of Totaler Krieg 2030

PLEASE NOTE THAT AT THE MOMENT, THE DATES AFTER 1949, ARE NOT FULLY FUNCTIONAL OR EMPTY, PLAY AT YOUR OWN RISK

MOD IS COMPATIBLE WITH 1.16.*


- WW1 Start Dates: 1910
- WW2 Start Dates: 1933 & 1936
- Massive Technology Tree 1900-2060
- Massive Generic Focus Tree (1910-2060)
- Reworked Law System with much more immersion.
- Hundreds of Hand Crafted Realistic Portraits
- Integrated Expert AI
- Zombie Mode & Anti-Zombie Technology
- Over 100 Formable Nations
- German, Italian and Japanese Puppet Decisions
- Hundreds of New Advisors and Companies
- Hundreds of Unique Units with Custom Icons
- Hundreds of New Decisions and Events
- Hundreds of New Generals
- 60 WW2 Focus Trees
- Space Tech and Space Race Decisions and Events
- Decolonization Decisions and Events
- Coup Events



Dev Team:

TK2030
DexertCz
stuffi3000
Antmrt
TheInkyHarry (AKA Dr.SuiuS)
Mikegent
nikolafun
Xaelor
Itadakii
Braineac2000
Nugget
Noremac2023
Bob1579
PoorBananaMan27 (AKA GamingBananna563)
egzs
FacundoSim
Mstae67
Abyssal Lord
Sturm
Ari
Diam
ZwergenPiste
skLatvia
idk_pineapple
Luftwaffle17
Włatca Krulestfa
Kaiser Wilhelm II (AKA Harambovski)
Manulight
Mieserere mei, Deus (AKA Balkanist)
Sự Báo Thù
Mord
MikeTheGibus
Sqd
JonathanH
lele48
Lehmspielt
Lucasdrury1
Alrendaxe
The Devil King Lucifer (AKA Napolon | Bonaparte)
Alkotol (AKA Angelos V)
Stürmax
vel
tofecaduc (AKA concrete)
Kaarl IX
Zilyox
LunaticT1
!Hunter!
jano0921
icup
Marax
Rei Ayanami
Iron Tide66

For the full credits see: Full Credits[xaelorichero-02.github.io]


[discord.gg]
Popular Discussions View All (161)
352
22 Jun @ 2:56pm
PINNED: BUG REPORTS
Stuffi3000
2
26 Jun @ 1:29am
Reichstag Fire doesn't trigger
Fading Light
2
17 Feb @ 7:17pm
Where is tank tech?
surat.jalalov
3,894 Comments
Карандаш 9 Jul @ 1:45pm 
Я играл около года назад, как я понимаю кроме как к WW2 ни к чему не прикасались?
Xaeloricek  [author] 9 Jul @ 11:53am 
@Marcus Rogar Sadly until we rework special projects, we can't really do and date locking is in this case not appropriate.
Xaeloricek  [author] 9 Jul @ 11:52am 
@Marcus Rogar WW2 is a priority as it has by far the most content and is extremly buggy which has to get fixed in order to fix problems in all other scenarios.
Xaeloricek  [author] 9 Jul @ 11:51am 
@MarsRed This bug with Germany is fixed internally.
Xaeloricek  [author] 9 Jul @ 11:51am 
@✠ 𝓓𝓡𝓐𝓖𝓞 ✠ The latter one. The dates are 1900, 1910, 1919, 1933, 1949, 1980, 2000
Greetings, does every scenario have different focus trees? Or I get new focus trees as I enter a certan year/age?
MarsRed 6 Jul @ 4:31pm 
Continius focuses are hiding other focuses of the German Empire in 1900.
Not sure if this only happens with increased UI size.
Marcus Rogar 4 Jul @ 3:23am 
I don't want to be polemic, i'm asking just for pure curiosity, there is a reason for wich the various scenarios are being updated not in order ? Wouldn't be more functional to update first 1900-09 and then the others in order ?
Marcus Rogar 3 Jul @ 12:36pm 
I noted that the helicopter and the land cruise are avaible in the 1900 start date, it's funny
Ilikeplayinggames 2 Jul @ 2:51pm 
Hopefully this will be playable next year