RimWorld

RimWorld

543 ratings
Better Traders
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
7.061 MB
3 Mar, 2020 @ 12:15am
18 Jul @ 3:42am
36 Change Notes ( view )

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Better Traders

Description
Better Traders
A mod that improves how much stock and silver traders have without breaking balance or the vanilla game design decisions. Seamless incorporation of all DLCs and 1.6 game update content.

What this mod Changes
All Traders
- Increased resource stock amount by x2
- Clothes, buildings, implants, artifacts, armour and weapons are only increased slightly to preserve balance and not clog up trader menu lists.
- Rare and unique items are unchanged to preserve balance
- Animals / slaves unchanged to prevent lag / overcrowding
- Visited Settlement traders of all factions will buy more item types from you

Tribal Traders
- Now buy & sell: jade / hay / gold / stone blocks

New Silver Amounts
- Visitor: 500 - 1000 Silver
- Caravan: 3,000 - 5,000 Silver
- Orbital: 6,000 - 10,000 Silver
- Settlement: 12,000 - 20,000 Silver

What this mod DOESN'T change
- The Prices of items
- What types of traders appear in game
- How often traders appear

Notes
- Incompatible with anything that alters the TraderDefs.xml files.
- Safe to be added or removed from save games at anytime.

DLC Support
This mod checks what DLCs you have and only changes their content if you have that DLC so you can have none or any combination of DLC Installed.

- Supports 1.6
- Supports Royalty
- Supports Ideology
- Supports Biotech
- Supports Anomaly
- Supports Odyssey
Popular Discussions View All (1)
2
8 Feb, 2024 @ 3:18am
Errors with no DLC installed
kamineko
221 Comments
Kaedys 13 Aug @ 7:39pm 
Eh, mods that patch the trader defs should work, provided they're properly conditioned and don't make assumptions about the defs that this mod's re-definitions break (and don't overwrite changes that this mod makes), but only if they are loaded after this mod so the patches apply to this mod's version of the defs instead of the base game's.
Josh Mate  [author] 13 Aug @ 1:39pm 
This mod is incompatible with anything that alters the TraderDefs.xml files.
Kaedys 13 Aug @ 1:12pm 
This mod redefines all of the traders, rather than patching them, so it is definitely more susceptible to loading order issues. If you have another mod that also touches, or straight replaces, trader inventory, that's likely the issue. And especially if that other mod is redefining the traders like this one does, you'll never get them to play well together, they'll be strictly incompatible.
Star_Moon 13 Aug @ 4:44am 
Maybe its a load order problem? I get no error messages but my traders have shitty inventories. :(
Fluffer 11 Aug @ 12:56pm 
Does not seem to affect landed trade ships from the Trade Ships mod, it treats them as caravans rather than orbital traders. Not sure if this is an issue for this mod or Trade Ships mod
Flavius 9 Aug @ 5:29am 
Is there any way (or anyone know of an existing mod) to ensure traders bring Veggies? Bulk traders nearly never bring veggies (nor are there specific traders for it, like handlers trading meat) because there are so many meat types in the game (one for every animal, basically) compared to the stock of veggie types.

This is especially problematic on vegetarian ideology playthroughs, or new playthroughs with Odyssey - hunting is easy when you change maps frequently, farming not so much.
dontshoot 19 Jul @ 3:08am 
thanks, needed it
Gamesense0 18 Jul @ 6:39am 
Thanks boss
Johnny Dollar 18 Jul @ 6:19am 
Thank you so much for the update Josh!
I had forgotten just how infuriating it is to stock up on luxury goods and have a trader come by with pocket lint and 2 bottlecaps and a sack of rotten potatoes for trade.
You're the boss!
Josh Mate  [author] 18 Jul @ 3:47am 
Now Updated for v1.6 and Odyssey!

I've rewritten the mod from scratch to include all the new 1.6 game content and Odyssey content so you won't miss out on anything in this new version. I've also tuned up some numbers for balance and even added an in-game mod icon (Very Pretty).

This mod checks what DLCs you have and only changes their content if you have that DLC so you can have none or any combination of DLC Installed.