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The trace shows the crash in StatusItemGroup.Entry.GetName. I don't invoke that method at all. It's invoked by vanilla SelectToolHoverTextCard.UpdateHoverElements. I target it in my transpiler, but the call is unmodified. The trace only shows BetterInfoCards due to how transpiling works.
TL;DR: I am 98% sure that crash is solely caused by Container Tooltips and that your fix does nothing to prevent it. Let me know if I'm missing anything though.
It crashes not that often - 3 times so far. Cannot get any specific steps but I just dig something and it crashes.
Player.log location [github.com]
Again, I've never seen this crash reported before...
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
System.Collections.Generic.List`1[T].get_Item (System.Int32 index)
ResourceSet`1[T].get_Item (System.Int32 idx)
GameUtil.GetFormattedDiseaseName (System.Byte idx, System.Boolean color)
ContainerTooltips.StorageContentsSummarizer.FormatDiseases (…)
All the ToDo's are done and there was few other small issues, but check the repo and see what you want to take and make work.
https://github.com/AcTePuKc/ONI-Mods-TestFix/blob/master/ToDo.md
I might have messed with the Directory.Build.props :) so use yours
If you can, please open an issue on Github for easier discussion.
Can you reproduce the issue with no other mods installed? Are there specific menus that cause issues, or all of them?