Crusader Kings II

Crusader Kings II

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Manic's German Units
   
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Tags: Graphics, units
File Size
Posted
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119.497 KB
8 Dec, 2019 @ 3:58pm
9 Dec, 2019 @ 7:49am
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Manic's German Units

In 1 collection by ManicMayo
Manic's Units
18 items
Description
Welcome to Manic's German Units - Adding mid-game variants for the German DLC units that, in my opinion, look a bit too 'futuristic' when they appear in 950. They should now look more in-keeping with other mid-game unit designs of neighbouring cultures.

The unaltered designs from the German Unit Pack DLC (part of Monks & Mystics) have been re-defined as late-game units and will only appear after around 1200 or so.

A similar mod for mid-game English units can be found HERE.

This custom unit pack should be fully compatible with any and all mods for Crusader Kings II, so long as they don't also edit units tied to the 'germangfx' culture (specifically the 'gerup_germangfx.gfx' file).

Want even more modded units? Or perhaps you're just the nosy type like me? Then I humbly suggest that you check out my other unit mods, located in the Manic's Units workshop collection.

For those experiencing issues with the Workshop, or otherwise wish to bypass it for whatever reason, you can download a file containing all of the Manic's Units mods and add-ons here[www.dropbox.com]. Simply place both the folder(s) and the .mod file(s) in your CK2 mod folder (Documents\Paradox Interactive\Crusader Kings II\mod by default).

All of these mods are both Ironman & savegame compatible.
1 Comments
weathermod 8 Feb, 2022 @ 12:23pm 
can u do something with german portraits, they are awfull (Maybe something like "Germans use French/Norman/Anglo-Saxon/English portraits??)