Garry's Mod

Garry's Mod

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gm_prison [Navmesh + AI Nodes + Map Icon]
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
1.372 MB
25 Nov, 2019 @ 12:34pm
17 Feb, 2020 @ 10:28am
2 Change Notes ( view )

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gm_prison [Navmesh + AI Nodes + Map Icon]

In 1 collection by Master_64
All of Master_64's current navmesh + AI node addons.
18 items
Description
Hey there, in case you don't know what this mod does, it essentially makes this map compatible with all NPCs, SNPCs and Nextbots! This addon also adds a map icon, since there appeared to be none.

Make sure that you use the RemoveProps tool/addon to remove props and doors that connect to any part of the map. If you don't do this, you will experience NPCs, SNPCs and Nextbots commonly getting stuck on stuff! This is a 1-time process and I highly recommend you do this to get the best experience possible!
OR
Run this console command on every map launch (this deletes every door and prop in the map):
ent_fire func_door kill; ent_fire func_door_rotating kill; ent_fire prop_door_rotating kill; ent_fire prop_physics kill; ent_fire prop_dynamic kill

Known bugs that might be able to get fixed, although some can't be fixed due to the structure of the map, all bots:
- Can't follow you into any of the indoor pools, or for that matter, get out.

Supports Out of Bounds: ✗

If you find any bugs with this navmesh or with the AI Nodes (that are not listed above), please comment it below!

Note to the map creator: In no way does this mod contain anything of your's EXCEPT for the icon. Please note that I cannot change the icon. Also note that I am willing to take this addon down if you friend me and pm me about it!