Oxygen Not Included

Oxygen Not Included

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Compatibility: Base Game, Spaced Out!
File Size
Posted
Updated
3.535 MB
23 Nov, 2019 @ 9:19pm
8 May, 2023 @ 8:10pm
9 Change Notes ( view )

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Description
Adds two additional bunker door variants that are 7, 5, 3 and 2 tiles wide. I found it somewhat annoying that I could not get some doors to line up neatly with the odd widths of the spaceships. The material cost, power consumption and build times are adjusted.
Popular Discussions View All (1)
2
2 Sep @ 3:15am
Report Bugs Here
Jarodamus Prime
49 Comments
Stroomschok 31 Jul @ 11:50am 
Shouldn't the power draw remain the same but adjust the total time it takes to open instead?
Jaggid Edje 21 Jul @ 10:25am 
While this mod is working with the current version of the game, the doors don't function quite right.

If you set them up to automatically close when meteors are incoming and then open back up after it passes they will not properly refresh their state to being 'transparent' after automation opens them back up.

What this means is that space scanners and telescopes below the doors do not function after a meteor shower.

You can get them to refresh by either manually closing and opening them, or by restarting the game. Regardless, that sort of defeats the whole point of automation.
原则31 27 Oct, 2024 @ 11:13pm 
working! with two DLC
Rodrigues 25 Sep, 2024 @ 6:41am 
Working! Spaced Out! and The Frosty Planet Pack 25/Set/2024
Knu-Kni 27 May, 2024 @ 12:12pm 
does this still work?
Asagron 2 Aug, 2023 @ 6:04pm 
Any way you could add in that they can be built with a few more materials such as ones with better radiation blocking? Would love to make a single door rad protection silo (or 2, doesnt need to be OP)
DarkEviL 29 Jun, 2023 @ 5:34am 
Please add the ability to translate, if possible.
hooya_n05 10 May, 2023 @ 6:46pm 
yay
Jarodamus Prime  [author] 8 May, 2023 @ 8:21pm 
Fixed the logic inputs for each door.
Ferchu 8 May, 2023 @ 12:58pm 
Thanks a lot!